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Post by mrgametheory on Jul 6, 2006 8:55:54 GMT -5
zvon is wisen lol, I was wondering the who this might be. he comes into a 1v1 game of mine and says that he is the best player in the world and I will lose no matter what and If I lose to him I have to join Kingz and I beat him in like 60 turns heh. Same with MissLadyluck, from the first time I met her she was rude to me and didn't like me, and it takes atleast 1-3 doses of Game Theory to act like that to me, and I never met her in my life which makes me know that its an older vet.
I love this thread, feed me more, Spill the beans. Lets send out warrants for Friedrich's, red Phoenix's, Tricky's, etc's, new tags heh
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Post by mrgametheory on Mar 19, 2007 13:44:11 GMT -5
Notas liberalism strat has been around for like 6 months, where the hell have you all been Personally, the best strats are the ones not dependent on super variables like wonders. In terms of getting some variables in your favor. I will take the Colossus every day of the week over getting beur for 20 more turns. Rush to Liberalism is worth it in 1v1 island games where you need astro fast, but due to the tragedy of the commons you cant wait around to get astro with liberalism or you will lose it. In epic ironman type games or isolated games with multiple players it isn't worth it to fly at liberalism. The trick to becoming a great player is you need to research worthless tecs while your cities are busy building necessary buildings and enough warriors to cover happiness, but dont get me wrong, as much as I love oxford its not worth it in comparison to other things. You have these people flying to calvary in 90 turns and when they get there they dont have the production to build any calvary and slaving the nuts outta there 5-7 city empire will obliterate them so they better kill a player with the 20 calvary they slaved or GG with all that hard work and luck down the drain, besides the fact that 30 cats kill 20 calvary. Sure anyone can get liberalism in 70 turns with a few jems in cap, and 4 cities with 1 pig in them, but try getting the space race in 203 turns on the "Europe map" with 75% real players and enough military throughout the game to defend an attack from any one player.
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Post by mrgametheory on Jun 19, 2006 3:21:30 GMT -5
hahahahaah I wrote that nuts f**ked up!!!!!!!!!!! Its a graduation bitchessssssssssssssssssssssssssssssssssss
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Post by mrgametheory on Jun 19, 2006 0:27:53 GMT -5
I designed a 1v1 Duel map which I think will be greatly appreciated and I was wondering what I had to do to design the same one in a way that can be played in multiplayer online.
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Post by mrgametheory on Jun 9, 2006 11:55:10 GMT -5
There should just be a lock in the game, if you wanna keep the present options and control all cities at the same time, than fine, but for expert players who want as much control as possible it will be a great option, there will be much more strategy involved. I personally believe it would actually make the game easier, people will actually build buildings they will be using instead of building buildings that they see themselves maybe using. Becides, it will be a lot easier for people to get culture victories without dropping their science program.
In the end, this is a positive strategy trait to add the the game. This should be an options that should atleast be enabled from the game settings menu before launch. Nothing negative results from this except newbies will have a slightly harder time getting adjusted to the game.
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Post by mrgametheory on Jun 7, 2006 19:51:15 GMT -5
I think they should make it so you can set each city's economy/science/culture the way you like. I may want to build banks and grocers in some cities and set gold to 100% and librarys in others and set science to 100%.
What ya guys think?
I think it would add more strategy to the game.
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Post by mrgametheory on Jun 5, 2006 17:02:01 GMT -5
Because I don't sit at my computer for 1/3 of my day playing this damn video game. All I am doing is talking about games I have played in the past when I invested more time in the game. Ive played around 20 games in the last 2 months. My game has slipped in the last few months I will admit, but thats not a big deal to me. If I played even half of the amount of Civ 4 you played, I know I would dominate you most of the time. Ill admit you got some intelligence under your belt, but its the amount of time you invest in the game and have invested in the game that gives you your advantage against me. the amount of time you invest in the game is ridiculous and for the time you invest in the game you should never be losing 1v1 and most other games and the fact of the matter is you do lose. I bet if you put up a chart of the amount of time you have put into civ 4 and the amount of time I have put into civ 4 you have probably played this game 400 times more than me for a fact. And remember, 95% of the time I have played you, it is like 2-5AM my time and I am extremely tired heh But all jokes aside, I do believe you are better than me, but I don't think there is another player that is better than me pound for pound. Who else do I "screw" up against? And if anyone out there thinks they are better than me, than play me in a 1v1, sure its possible for me to lose a game, but I bet in the grand scheme of things if we played 5 games I would win the majority After I graduate in 3 weeks and before I start working again, I will have a small window of time to play this game seriously and I expect my game improve twice over in that time. Only time will tell.
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Post by mrgametheory on Jun 5, 2006 12:54:02 GMT -5
I Was once less than 6 Turns away from getting assembly line in a 125 Turn ancient Hub game. I was once less than 5 Turns away from getting a space race victory in a Ren Inland sea game with 135 Turns. I was England in both instances. This was an epic style game where there was no city destroy limit few important things to keep in mind when doing this: You better be pillaging cottages and cities of one of your enemies every single turn-other turn. The cheat code in this is to Destroy a single opponents production so they cant generate military units as well, than you pillage the two top layers of cottages and leave them alone. When you take over the cities you need to leave them in tact and make it so your opponent can recapture them with ease. Than go and capture other cities and make them recapture them with ease and keep doing this and you will magically generate an insane amount of funds in an epic style situation. You need to be generating great scientists like mad. I remember in the ancient game I had a city generating around 130 Great people points The Ren game was pre patch where the kremlin was giving 50% Addon- ohh and one more thing. I once generated more than 500 Marines and 100 transports and 50 or So Destroyers in a 140 Turn 2v1 Hub game. I think it was against Smuckey and Mookienj
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Post by mrgametheory on Jun 5, 2006 0:05:02 GMT -5
lol, i understand all of your guys pain.
If your going to do anything to cats, make them cost 46 Hammers.
Thats it, dont change anythything else.
Horses destroy them
But raising them to 46 will avoid them being used in stacks of 30
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Post by mrgametheory on Jun 1, 2006 23:21:24 GMT -5
How many farewells is this guy going to give ;D haha just kidding or am I?
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Post by mrgametheory on Oct 14, 2006 2:00:01 GMT -5
YAY - Kaz may be the only person in civ 4 I like
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Post by mrgametheory on May 18, 2006 13:06:48 GMT -5
lol
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Post by mrgametheory on Jul 26, 2006 18:20:10 GMT -5
Canuck soldier lol
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Post by mrgametheory on May 9, 2006 0:41:15 GMT -5
I am 100% with tommy. I just recently quit pick up teamers. Yes I will be playing less games, but there is no amount of skill that can make up for a link that is just too weak and I personally can't deal with the aggravation of losing 1-3 hours of time due to someone "I don't know" making a mistake(s) that costs the team the game. And f**k hosts who refuse to boot players in a supposed expert game who are new to civ 4. I believe they need to learn the game, but they need to play at their own level or a little higher, not at the penthouse level. If your a host and there is only 1 "real" ladder game going and you happen to be the host of it, don't refuse to boot a new player in exchange for an advanced player that you know for a fact will not be on "your" team, especially when people are asking you to boot that player to make the teams more balanced. ohh and f**k rank or win Percentage, I care about my time and receiving the fruits of my labor "which is the satisfaction of victory and knowing I didn't waste my time for nothing." (and also) Another small problem is when you get to pick up games with top ranked players there is sometimes a serious conflict of strategy which is only logical in a pick up game situation, but if a player is going to doubt strategy or at least not listen to the person that the team as a whole is following, they should at least analyze what is going on before they open their mouths or refuse to listen. I have less problems with the later due to most players being smart enough to think before they open their mouths. But in terms of the first, there is a big problem with players being disguised in high rank but not actually knowing what they are doing.
I am going to be sticking to 1v1, Cton, 2v2,clan Teamers, and random experimental games from now on - So I guess I will be missing out on 95% of the ladder games due to the fact that most ladder newbs cant play anything but pickup Ren 3v3 - 6v6 no cossacks which is 85% dependent on surrounding resources within 6 squares of the capital. Id like to see you people play a medieval or Industrial game.
Lets face it, you guys wouldn't last 40 turns in these types of game and they are 10x more exciting than Ren. and when it comes to any other era, you cant tec to save your lives so you stick to games where you only have to get 3 tecs and rush to get calvary and pray that you have better land or the other team has weaker links.
And it may suck in some ways to miss out on the games, but at least I wont be wasting 50% of my Civ 4 time looking at a frozen clock or sitting in the staging room.
In the end, the main problem is there is a lack of good players that play this game. There are only like 30 in the 1 million people that play this game (that I have seen or even heard about from the list of members in that 30). Currently everyone in ladder is on a Ren diet, but I wish I could occasionally see some different eras thrown into the mix atleast.
I am sorry if this was all over the place and it was some kinda of inner rant out of anger and my disses on brainless people playing civ.
And thats all I have to say.........
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Post by mrgametheory on Apr 20, 2006 13:51:10 GMT -5
Hacking? Its not going to be held at home, but at a convertion center. Im takkign about firaxis, not the ladder league whos hould hold the tournament, and there is nothing illegal about holding this kind of tournament. I personally know everytihng about this type of gambeling and it is legal and there is even positive tax consequences for this also.
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Post by mrgametheory on Apr 20, 2006 12:25:54 GMT -5
To be honest this is a terrible idea. Throwing in money, especially serious amounts, will only worsen the problems with people caring only about rank and winning. Playing Civ should be about fun, not about making a living. Tell that to the Halo, madden, Smash, Chess, backgammon, poker, Counterstrike, Starcraft, etc*10000000 players across the world.
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Post by mrgametheory on Apr 20, 2006 0:55:40 GMT -5
Soooo, Do you ever thing Firaxis or gamespy, or some business is going to throw a Civ 4 Tournament for some serious money. 350k - 1st place 200k - 2nd place 120k - 3rd place 100k - 4th place 90k - 5th place 80k - 6th place 70k - 7th place 60k - 6th place 50k - 7th place 40k - 8th place 20k - 9th place 15k - 10th place 10k - 11th 9k - 12th 8k - 13 7k - 14 6k - 15 5,950 - 16 5,900 - 17 5,875 - 18 5,850 - 19 - 1,000 - 100 = Around $1,500,000 Firaxis gets $25 a civ 4 game All they need to sell is 100,000 Civ4 Games to make 2.5 Million. Spend 900,000 on advertising telling the world that in 3-6 months Civ 4 which is the greatest strategy game ever made is going to be hosting a million dollar tournament. Host pre qualifiers around the world in every country or something online. Top 1000 Players around the world will compete in a weekend long tournament. You can maybe fly them all out and set up a deal with some air line for all future tournaments held or something to get a discount, at the most will cost around 700$ a person average. Spend another 90k on renting out the biggest warehouse or convention center. Sell insane amounts of Firaxis stuff and have advertisement and sell food, you can even turn this into an entire computer game expo, You will probably get free computers from dell or somewhere else. Tons of publicity and advertisement. Have 250 computers in the warehouse or convention center. Host 1v1 Random era 100 Turn Games Blazing with 1 City elimination no barbarians and people can pick their leaders. This should take 2 Hours each game and 1 hour waiting in between game. Go non stop 24 hours for 3 days ( Friday, Saturday, Sunday ) 1000 500 250 125 63 31 16 8 4 2 1 = 250 3 250 3 250 3 250 3 250 3 250 3 250 3 125 3 63 3 31 3 16 3 = 33 hours On the Final day, the top 8 players will play a truly Epic style game from beginning to end where they can pick any leader they like. 8AM - 12midnight No body will know who the other players are and you can have them in compete opposite corners of the rooms or just allow them to talk in the game and do whatever. If two friends knew each other before the game and both happened by the sake of god to make it to the finals and play int he same game, than other players will probably know they knew each other and they will team up also. Anything goes in this style of game. This will be a serious investment and you will see an insane flux of people joining the game, not just because they want to compete and in the back of their minds and make money, but they think it is the best strategy game ever and what the hell are they wasting their time playing other games for. Especially when they can be playing quick 45minute - 2 hour 1v1 games or the other 1 million variations of games civ 4 offers. You must also incorporate the fact that Civ 4 is an amazing game in itself and all people need to do is try the game and at least 50% get hooked and when civ 5 comes out you will have that many more people that are going to buy the damn game and all its expansions and thats what you want in the end. 15 million to buy the game. 7.5 to get hooked and continue to buy the civ series. This tournament will be an amazing advertising tool for civ and will do this game justice, all hoping they can fix the game completely before they do this. And to think that you are not going to sell at least 100,000 copies by the announcment of this tournament alone, in in the 3-6 month notification of this tournament is madness. Just tell people in a 30 second advertisement on TV or whatever that Civ 4 is the best, try some kind of demo of the game or just check the reviews, obviously the game is amazing or you wouldn't be hosting such an amazing tournament. If you can snag the professional gamers in this world to play this game, you will have the serious money because everyone follows the leads of the serious gamers. What ya think, obviously somethings may need a little work, but if you guys do this I think you may have something great on your hands. ;D
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Post by mrgametheory on Dec 20, 2006 7:30:11 GMT -5
FUUck a Mouse Bring back the Power Glove!!!!
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Post by mrgametheory on Apr 18, 2006 12:31:04 GMT -5
In terms of actual strategy. The game is in fact a race to Math now on ancient. There is no time to go to Iron working out of not being able to lose the 6-11 turns where you could be chopping. And if you are forced to go for Iron working and your opponent is not, than he will be sending his flux of armies to you from trees and its obviously over. If either person has Bronze or Horse and the other doesn't, that player has a significant disadvantage. I am not saying they are flat out dead, I am just saying that they have a fairly large disadvantage, especially horse. In fact, If I have horse and my opponent doesn't have horse or Bronze, I can pretty much guarantee victory. This shouldn't be the case in strategy games.
Trees are just like a 4th resource. There used to be Bronze/Horse/Iron/Trees. If you had one of the resources or a nuts load of trees, you were in good military shape, because the trees allowed you to find a military resource fast!!!!! The fact is more things should be added to balancing the game out and not less. We should become less dependent on certain resources to be able to survive against other players. Maybe allow Ivory to have a special kind of military unit in the beginning who has a bonus as long as they are inside their culture borders, or with the Cow resource you can build Cow archers or something, nuts, maybe even make Iron Working have a second Military unit you can make that would make it somewhat worth it to go for instead of Math or even make Metal Casting give a super special unit or something that can compete with 50% bonus for chopping. Than on top of that Make Monarchy give something great to compete with 50% chopping. All you are doing is adding more "Kremlin" and "Liberalism" things to this game and that makes for a boring game.
Of course I am going to destroy newbs who dont know how to tec, by getting math before them, but with advanced players its just going to be the same exact tec game for both of us. And don't think I am just talking about Ladder games and I am ignoring 1 player and epic games. I play all, and what I am saying applies to all. Even in a always peace game I am going to go for Math, or an AI game I am going for math, in any kind of game unless I am on an island with 0 trees, I am going for math. If you want a strategic game, you have to make it so there isn't 1 main tec path. There should be 3. The only serious tec path choice in this game is going liberalism instead of Knights and thats not really a choice for me. The rest of the tec path choices inevitably start to die and one solid tec path choice becomes optimal to serious gamers.
The new changes slow things down a little bit for the tree chopper, which is somewhat good, but at the same time, it makes starting resources significantly more important which is terrible. There shouldn't be starting races towards math, there should be starting races towards 2-4 different possible tecs. maybe even make it so (Metal Casting gives 25% towards chopping, Math gives 25%, Monarchy gives 25%. If I chose to race towards Math, I should Be at a disadvantage to whoever tries to go for Monarchy or Iron working or metal casting and each of those should have a weakness towards the other. It becomes a 3 way balance between the 3 and there should be like 3-8 balancing stages in the game for this.
If I am Gandhi and I get math at the same time as my opponent, I am going to magically pull 10 Extra turns outta my ass from time saved on tree chopping. Obviously every main resource is going to be worked by the time I get math, so what else are my Workers going to do besides Cut trees (And work new cities) - Gandhi is going to have a ridiculous army coming at their opponent within 8-12 turns after they get math and since he is obviously going to take the military lead for this period, he can expand and just go for Catapults and forget Iron Working all together. There is no wonder why Gandhi thinks hes number 1 on one of the covers of this game.
Organized should be -50% Gold for Civics and -25%- -50% gold for costs of having multiple cities.
Give Finacial 50%+ production on markets and Grocers or atleast bring back banks.
Spiritual Only has to wait 1-4 Turns instead of the 5 to change civics or religion.
Expansive should give 5-10 health ( Finacial or Industrious shouldnt be any better than any other trait, all have to be amazing in their own sense)
Creative should give 5-50 Culture ( Making it easier for them to get a culture victory or expand like crazy) (There is a reason why you don't see Culture victories, thats because its almost impossible to get them, make it easier for creative people. (Id take Finacial or Indutrious or Agressive over creative 99% of the time) this shoulnt be the case. And (No you wont be converting enemy cities liek crazy, especially when an Instant 2500 Culture cant even do it 99% of the time.
Agressive should be 1 free rank for (all Units)
Only idiot game creaters would resort to taking Gandhis Fast Worker away from him. Why not bring everything up to his fast workers level.
This game needs balance.
ps. Fix these damn connection problems you Computer science newbs!
lol
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Post by mrgametheory on Apr 14, 2006 2:21:17 GMT -5
Seriously...... on a scale of 1-10...... Civ 4 is Gay....
Lets be a serious for a second,
I started to play Civ 4 because I felt the game was worth an investment in my time. In terms of the general style of the game, I felt that it was possibly the best strategy game ever made. I felt that playing the game would educate me in terms of general strategy and I would be entertained at the same time. It was the concept of Civ 4 that attracted me to this game.
Civ 4 is a product of a company and I am a consumer of that product. In terms of the concept that was introduced with Civ 4, I am pleased, In terms of everything else revolving around the game, I am not. of course I have received my moneys worth on a value scale, but the game could be so much better than it is.
If I was an investor of any kind I would stay away from the company that made this product. Yes Sid Meiers created a great concept, but the way the product is being treated now is garbage. Obviously there are serious problems with the foundation of the game and that is why the company that made this product is unable to fix the bugs in this game. Instead of being able to fix those bugs, they try to please the serious gamers that play it by adding new things into the game, so they are more or less continuing to build on poor foundation.
The only reason why I continue to play this game and I haven't moved on to another game is because I have some kind of sick faith that it will be fixed and also because I have wasted so much time on mastering it.
Civ 4 has the potential to be the best multi player game ever, but the company that created it doesn't feel that it is worth the investment to master the MP and it is just better to push out as many half ass products as possible in order to make money off people who just play against the AI. In reality, if they created a respectable MP game, it would get a reputation among serious gamers as being a game worth there time. It is those serious gamers that set the trends and bring in the masses to the game.
If it comes down to the fact that the Foundation of this game is f**ked and it will take us buying a new $50 game in order to receive a perfectly functional product, than fine, I will buy the product out of the hope of being allowed to play the "game" for what it is supposed to be, for it is worth $50 to have this game fixed.
""" But I am warning you game designers, if you treat this new $50 game the same way you treated this patch, Which is not fix the serious problems and just add new stuff, I will go back to the store I bought this product at and return it, take the money I used to buy the product, and buy "Dark Fall or Age of Empires 3. I will still paly the game every once in awhile, but if the game is garbage MP, than why continue to paly it MP, I will just play the game against the AI and this game provides loads of fun against the AI, enough to last me long enough so I dont have to go buy an updated version and I will just be happy with this copy."""
I am f**king sick of playing 2-3 hours games to just have them crash. I am sick of having to reload game after game after game after game, I am sick of how unbalanced you are making these leaders when it is so damn easy to make this game balanced, I am sick of so much that I dont even want to try and name them all for it would waste my night. I am mad because you guys are taking Gold and turning it into silver.
You may think that what I am saying is rash, you may even think it is stupud, but I don't give a flying f**k and I shouldn't have to wait several months for a patch that was expected to do so much, but ends up really doing nothing that matters.
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