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Post by Ellestar on Apr 10, 2006 14:53:41 GMT -5
Sorry could be wrong I was quoting someone involved with the testing. Do we have a timeline on the patch then? Sure pal. All these betatesters who know what are they saying™ said that patch will be Soon™ several months ago. I don't understand how you missed it. They even said that we should believe in what they say ;D
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Post by Avogadro on Apr 10, 2006 15:02:02 GMT -5
My point exactly,
1-Surely the beta tester found plenty to fix.
2-Surely the programmers at firaxis are bright enough to fix many of these issues.
What is left? The other half responsible for releasing the patches/Take 2.
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Post by Sidhe on Apr 10, 2006 15:23:43 GMT -5
This is what I find odd, and Avagadro's point seems to have some credence, I know from personal experience that the beta testers and Firaxis work very hard to improve the game(the ISDG is a very active and post rich forum, and the issues discussed are pretty far reaching and show the care and attention of Firaxis to some extent) but I am at a loss to explain the stalling that is going on? It's really frustrating, and I'm afraid Fried is saying nothing because he can't, that's just politics, the guys certainly very vocal when he wants to be in my experience.
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Post by Lestat on Apr 10, 2006 15:37:08 GMT -5
Lestat don't get me going bud. I am repeating what someone very close to the action told me. I was told take 2 was the problem. This person may in fact have been wrong but....they told me that weeks ago and low and behold no patch yet. When is the XP expected to be released? in 3 months so... guess they are running out of time aren't they? Joking Avo, joking. Those patch drama meke me laught. No 1 at the moment dont kno when it will be come out, but rumors say SOON.
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Post by Lestat on Apr 10, 2006 15:37:54 GMT -5
This is what I find odd, and Avagadro's point seems to have some credence, I know from personal experience that the beta testers and Firaxis work very hard to improve the game(the ISDG is a very active and post rich forum, and the issues discussed are pretty far reaching and show the care and attention of Firaxis to some extent) but I am at a loss to explain the stalling that is going on? It's really frustrating, and I'm afraid Fried is saying nothing because he can't, that's just politics, the guys certainly very vocal when he wants to be in my experience. No offense, but I don't think you know what you're discussing. ;D
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Post by Sidhe on Apr 10, 2006 15:38:56 GMT -5
Soon means, in a few months and in a few months means in six, do you know nothing of gamespeak
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Post by Lestat on Apr 10, 2006 15:45:07 GMT -5
Fried wtf u embares yourself even more? Everything u writing in these forums bout the technical issues of this game and the work firaxis and take 2 are doing just proves to be wrong. All this stuff sounds like what is writen on my civ4 package and what marketing department of take2 writes to PC magazines. Just check out the facts ... they are stated in this and other threads often enough I've no idea what you just said. Please re-translate. No offense, but this is result when some one playing CIV4 20 hours/day 6 months without break.
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Post by Lestat on Apr 10, 2006 15:52:41 GMT -5
Soon means, in a few months and in a few months means in six, do you know nothing of gamespeak Yea SOON depend of speed which your body moving through the universum.
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Post by friedrichpsitalon on Apr 10, 2006 19:35:51 GMT -5
People post with this attitude and wonder why devs don't drop by forums more often. Guys, use your heads here. Seriously. All of these facts are common, non-NDA knowledge: 1. You know Firaxis has been listening carefully to the community, both SP and MP. People have been hired from it, and -depending on who you ask - Civ 4 was tailored well to player interests. 2. You know Firaxis noticed MP concerns in other patches, because of balance changes that were made. The connection issues are another matter. 3. You know that any reasonable, logical business would want to keep their customers happy. 4. It is probably, based on the above, very safe to assume that Firaxis knows you are not happy currently. 5. Firaxis certainly wants to do everything possible to fix this, because like any reasonable group of people, they realize that bugged products mean less sales of the next one. Put the rest together yourself, but please place the mockery where it is due, and bear in mind that half the reason you don't hear more, and interact with devs more, is precisely this kind of stuff. I probably shouldn't have even bothered to post here again, because I know this is a pointless battle and what I've said will be twisted, but hey, I'm a sucker for punishment.
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Post by MMV on Apr 10, 2006 23:00:59 GMT -5
?
connections issues would be THE KEY CONCERN in multiplayer because if you can't reliably get into a game on a regular basis - what good are any other improvements or game enhancements?
1.52 caused the connection issues with the creation of a more user-friendly lobby (staging area-game lobby chat, mute, buddy list, etc)
That should have been IMMEDIATELY addressed as most other things in the 1.52 patch were simply "game enhancements." Patch should have been pulled AT THAT POINT (like they did with the released and canceled first patch before 1.09) - but the reasons given were "it's between christmas and new years - I'm sure they're working on it."
three and a half months later we don't even know if that's been addressed (it's "another matter???"), if it works, etc, because it can't be tested in a busy game-server environment.
No offence fried but yes, we know people from here and apolyton have been hired and I'm glad for those people but we aren't seeing results or communications anywhere, on any civ-related board. Personally, I see that as a dollar$aver for Firaxis instead of hiring dedicated professionals.
Old Yiddish expression - "if you're happy with what you're getting - keep doing what you're doing."
You've got documented, paying, unhappy customers.
Honestly, I don't think this would look good on anyone's resume.
* I just want to play the game like it says on the box *
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Post by tommynt on Apr 11, 2006 7:12:28 GMT -5
@frried and other resposible guys,
the main problem imo arent the connection issus - reboot of civ helps most times - but these small superanyoing bugs - hostdrop, retire, weired slow timers, takeover ki for example.
most of these probelms were even caused by last patch which should have adressed problems. There is absolutly no reason that there wasnt a fast (1 or 2 weeks later) follow up patch that at least fix problems 1.52 have caused. It cant be that hard to get back to old status. And there s no way imo that a publisher forbids to give such a lil patch
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Post by Ellestar on Apr 12, 2006 1:06:57 GMT -5
the main problem imo arent the connection issus - reboot of civ helps most times - but these small superanyoing bugs - hostdrop, retire, weired slow timers, takeover ki for example. Slow timers do happen solely because two or more players do have a ping of 450+ (or one players with a ping 1000+). The problem is that there is no way to check if there will be such problem before the start of the game. Considering that there is a significantly higer chance (from my experience) that someone will crash or drop from a game with a players with such connection issues, rejoins etc. will waste a lot of time, as is a timer that advances at half speed. So a total time wasted may be enormous even if such game will be scrapped relatively early.
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Post by tommynt on Apr 12, 2006 2:53:01 GMT -5
Elle if u think that i8 m dumb - wtf u reply to me then
i was in several games where pings were all bleow 200 but game was superslow - and non of the players were known as laggers.
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Post by Ellestar on Apr 12, 2006 3:03:32 GMT -5
Elle if u think that i8 m dumb - wtf u reply to me then i was in several games where pings were all bleow 200 but game was superslow - and non of the players were known as laggers. 1) Ellestar 2) No i don't think so but if you insist ;D 3) I never saw it. Someone may have temporary troubles with their connection so ping may jump from 200 to 1000 (as it was yesterday) or someone have a big packet loss (it causes even more slowdowns than a big ping, that's true for any game, but it's hard to notice it if you'll look only at a ping). Also, if someone is on a modem it may be slow even if ping doesn't look awful. I guess in that case there may be not enough bandwidth for Civ 4 in big teamers. I doubt that it's possible to fix it. The only fix is to host a dedicated servers instead of p2p - in that case only a lagging player will suffer from lag.
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Post by Lestat on Apr 12, 2006 7:23:18 GMT -5
It was swap memory (cash) not connection issue and it is not bug. When is comp lack of psyhical memory its use disk for it. After 50 turns game is slowest. Host must rejoin (free memory-swap file) or others who fell slow.
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Post by Ellestar on Apr 12, 2006 8:18:11 GMT -5
It was swap memory (cash) not connection issue and it is not bug. When is comp lack of psyhical memory its use disk for it. After 50 turns game is slowest. Host must rejoin (free memory-swap file) or others who fell slow. In theory it should help only if a game has memory leaks. And in theory Civ 4 memory leaks are fixed in the previous patches. Maybe it may help if there is something else that is resident in a memory, but in that case you should close all unnesesary programs before starting a game if you don't have enough RAM. Anyway, RAM is cheap. I upgraded my computer from 512 Mb to 1 Gb and then 1.5 Gb.
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Post by Lestat on Apr 12, 2006 10:05:46 GMT -5
Elle if u think that i8 m dumb - wtf u repeating mine word then.
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Post by zzZhenon on Apr 12, 2006 20:08:00 GMT -5
? connections issues would be THE KEY CONCERN in multiplayer because if you can't reliably get into a game on a regular basis - what good are any other improvements or game enhancements? 1.52 caused the connection issues with the creation of a more user-friendly lobby (staging area-game lobby chat, mute, buddy list, etc) That should have been IMMEDIATELY addressed as most other things in the 1.52 patch were simply "game enhancements." Patch should have been pulled AT THAT POINT (like they did with the released and canceled first patch before 1.09) - but the reasons given were "it's between christmas and new years - I'm sure they're working on it." three and a half months later we don't even know if that's been addressed (it's "another matter???"), if it works, etc, because it can't be tested in a busy game-server environment. No offence fried but yes, we know people from here and apolyton have been hired and I'm glad for those people but we aren't seeing results or communications anywhere, on any civ-related board. Personally, I see that as a dollar$aver for Firaxis instead of hiring dedicated professionals. Old Yiddish expression - "if you're happy with what you're getting - keep doing what you're doing." You've got documented, paying, unhappy customers. Honestly, I don't think this would look good on anyone's resume. * I just want to play the game like it says on the box * I want people with low-end machines that have kooky programs loaded up on their computer that they think "protects" them to quit bitching about how you can't connect to people. learn how to use a friggin computer OR maybe it's time retire that unsupported Windows 98 version that you're still running You want ease-of-use, go buy an Xbox
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Post by Elledge on Apr 12, 2006 20:47:13 GMT -5
It's a real trick how far out of your ass you can pull your head to think up a post like that, Zhenon, but it doesn't make it make any more sense, unless you have some magic set of statistics correlating antivirus software and Windows 98 with bad peer issues.
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Post by zzZhenon on Apr 12, 2006 21:27:22 GMT -5
Well i guess then that I have "magically" made CIV work on both my pentium 3 and my new computer. I had to pull some rabbits out of my hat to get my radeon x700 to work for CIV, so don't make me out to be completely clueless about finding workarounds for CIV.
Also I didnt specify "antivirus" programs, I meant various firewall programs or antivirus progs with built-in firewalls and whatever other nonsense ppl have running.
Do you think CIV would work on Windows 98? I doubt it would work well .... if at all. Would windows 98 support all of the latest mb and graphics card drivers? what about directx?
I'm sorry you don't like my examples. But frankly I've had enough with MMV's constant whining and trolling on these forums. I'd rather he wore himself out on Firaxis's, yet we get stuck with him.
So here's a Troll for a Troll MMV, enjoy.
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