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Post by TheGoddess on Oct 31, 2005 14:06:29 GMT -5
Zehnon,
I have played Conquests a few times. Its not that I dont like Conquests, thats its too slow, that I cant install it, that its goofy or what have you, its just that I prefer PTW, Im not totally in love with what they did to some of the civs in the Conquests game. When PTW finally dies out, you will see me go to Conquests. Unless ofcourse a different game grabs my attention first.
PTW in my mind is near perfect. Its needs some minor tweaking, however I love the gameplay and design, I would have rather seen another expansion pak to this series than CIV. But thats just my opinion.
sparta,
Play CIV all you like, nothing you say is gonna change my mind as to me liking it anymore or any less. I presumme anything I say insnt gonna affect your opinion of the game if you have already played it. My position is one of warning/preparing other people for the experience of CIV, "its not what we all thought it was gonna be". I would rather keep Civ3 alive rather than promote IMO a totally different game. So as you can see there is a reason to me posting other than to just "b*tch" about it. I have an interest to see Conquests and PTW stay alive as you do CIV.
Oh and sparta, this is only my 9th post on this thread, youve already posted more on this than I have so who is going on and on?
gcavog,
I think when you went to PTW it was in the afternoon while I was on lunch break, lunchtime is often slow. However there were quite a few there last night, I think about 28. Not bad considering no one there seems to use GS, so there are no "doubles" of the same person. Pretty good for a 5 year old game wouldnt ya say?
drshot,
The challenge you initiated stills stands to this day. I wasnt surprised that you never showed up for the challenge that "YOU" presented to me. Speaks volumes doesnt it shot?
mo, spm,
I wish i had the patience but I dont, its like watching paint dry.
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Post by sparta on Oct 31, 2005 22:58:32 GMT -5
Goddess- I post lots because I'm a loud mouth. Half my posts on this thread really were nothing about a 'waste of $50.' ::Shrug:: At least you tried it out physically and didn't judge it off of just the screenshots and the trailers, or more importantly, other peoples opinions of it. If you don't like it, that's cool with me, and have fun in C3C/PTW. However, I don't wanna see you still posting in all areas of this forum in the months to come about how this game stinks, when you don't really even play it anymore...
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Post by Lastride on Nov 1, 2005 13:57:03 GMT -5
The only testers who don't like it are the ones who gave up and wandered off after a week or two, instead of sticking with it and adding in the input required to help mold the game into something they liked. Instead of being part of the solution, they chose (and still choose) to be part of the problem. I have no sympathy for them, and wish them well on their old, buggy game after the few CTD bugs are worked out of this one and it's optimized a tad more. LOL.....gotta love the way you subtly tell all the testers who didn't stick with it and help out to F off. You are correct, some of us who were chosen to test did not test alot. I personally only played 4 MP games. I did however play many,many SP games but who cares. I did not stop testing because I did not like the game, I stopped because I am computer stupid. I couldn't handle all the patches, having to extract this file and that and put this here and get that from there.....sorry. I bought the retail version the day it was released. It wouldn't install, I was pissed. After talking with a few people, I updated my DX9 and it loaded. Now, I cant remain in lobby for more than 30 seconds and I drop.I am patiently awaiting the next patch and am playing SP to bide my time. Now you dont have to agree with my complaints of the new game(I have a few but most are about the fit and finish of the game, IE:no GS lobby,weak CIV lobby, etc) but on the whole I think CIV will flourish and C3C will be forgotten. There is no need to put down those of us who were chosen to test and for whatever reasons did not follow through. I wish I could have but I am not a tester, as I found out...I have no patience for that type of thing And on the subject of credits....I noticed many,many,many testers who are on the credits who tested very,very little if any but lo and behold, my name is not present.....goes to show what happens when you complain about a game you are testing huh?
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Post by Canucksoldier on Nov 1, 2005 15:02:21 GMT -5
I'm sure Fried meant no personal slight directly towards you Last, you are correct, some people are just not tester material for a variety of reasons. But not everyone that didn't contribute fits into that catigory either, it appeared to me that some people just can't give up the adrenaline rush of playing ladder games to mold the future of Civ, however boring or tedious that might be. As to the credits, all they did was use the forum post count for some reason(likely because it was a easy solution) but I have no idea were they cut off the count at, as there were 100's of people registered and obviously they didn't put every name on the credits.
CS
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Post by Death to ALL on Nov 1, 2005 18:03:32 GMT -5
The post count couldn't have ben set very high, seeing as I made the credits even with a really late start.
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Post by friedrichpsitalon on Nov 1, 2005 19:12:41 GMT -5
Actually Last, I was more referring to the testers who never played a single game - there were more than one or three. You DID try - you chipped in what you could, and I respect that. There were people who could have chipped in but chose not to do so, after they agreed and gave their word.
As for the credits, I don't know what to tell you - they didn't ask me about it, even though I was expecting they would. ::Shrug:: There are some names on here that if I was asked, definitely would not have been, and likewise the reverse.
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Post by sparta on Nov 1, 2005 21:23:19 GMT -5
I'm not in the credits. Probably because I entered the testing relatively late.
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evil
Settler
Posts: 23
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Post by evil on Nov 2, 2005 1:15:50 GMT -5
I also am very disappointed with this game , it just sadly didnt live up to my expectations , I agree with most of what TheGoddess has to say, its not so much the gameplay thats bad... some of the features are nice, some are not so, like the combat system which i really do not like, the 3D graphics i just cant get use to , i cant distinguish what units belong to what civs, i have to click on the unit just to make sure its not one of my own
theres just so much going on , so much detail in the terrain and non relevant stuff that it takes the focus off whats important, i rarely notice units wandering outside my borders and moving around the map dosent feel comfortable at all, it moves smooth but slides all over the place i just dont like the feel of the game
also it just takes so long for anything to actually happen! its a very slow game
but luckily unlike TheGoddess i wont have to go through alot of trouble refunding my money, I will just uninstall and delete the game ...thank god for software piracy
-also in mp games i have a line of red writing through the centre of my screen saying somthing about out of sync what is that about?
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Post by tommynt on Nov 2, 2005 3:48:49 GMT -5
I m still waiting for my civ4 to be sent from some lazy ebay seller, but from what I read till now I m not really awaiting it. It just seems to be bugy. The conclusion for bugy game should be a lot of patches (better 1 which fix all problems), BUT how can I hope for a bugfree game from a company which had a sort of nonsupport strategy for its last game (civ3 was it least the last I played). Civ3 is the buggiest nuts imaginable and now civ4 is even worse? (for me a bug is also when it doesent run on minimum prgramm specs) I ll give it a try espacially as there s no way that frie stays on top off ladder for more time, so i ll have to enter MP quickly At least there s allways the option to resell it at ebay (at least i hope so - no steam nuts or so?!) Another thing is that it semms that firaxis (or whatever company is responsible for game design) didn t listen to testers who didnt like civ4. Why do a lot of betatests if the only solution for some guys was to run away??
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Post by skidbladnir on Nov 2, 2005 4:11:13 GMT -5
lol Air, you last 2 sentences must be linked ;D as for the game, I'll wait a bit more to have an opinion.. (and by then, hopefully I wont be called a traitor or dismissed by our firaxian admins, testers, yes-men etc if it's a bad opinion ) So far I cant really enjoy it cos of my comp, but there are already things i like about it (abundance of small details in SP, civics, units promotion and use, potentially great future mod etc..) and others I dont (3D for obvious reasons : gonna cost me 100€ more for nothing usefull + like Air said, takes your focus off other things, some gameplay aspects, and more critically the balance attack/defense, tho I've to play more to make sure) My overall impression is that I wont play it very long/often, but I'll see when i know more.. Contrary to what Firaxis commercials (and CS) say, so far I didint get the "one-more-turn" feeling playing that game (when starting a mp game, its more like "one more turn this slow and I get mad")
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Post by friedrichpsitalon on Nov 2, 2005 7:16:55 GMT -5
I ll give it a try espacially as there s no way that frie stays on top off ladder for more time Huh? Regarding Firaxis: Any tester who said anything negative was absolutely listened to - and in some cases, specifically adjusted for. The only testers who weren't listened to were the ones who left. Skid - Attack/defense balance is pretty good, but it may take awhile before you can really see it; CIV strategy is very deep. If the game's going slow... dude..there are FIVE turn timers now. Blazing is fast enough to keep me gasping for air. Give it a shot.
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Post by skidbladnir on Nov 2, 2005 7:39:45 GMT -5
by slow i dont mean the timer, but the game itself, starts in mp arent very "exciting".. when game takes off tho, it gets nice, but thats unfortunately when gameplay "issues" become heavy too (city screen not really clear, units all looking the same etc..)
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Post by friedrichpsitalon on Nov 2, 2005 7:41:25 GMT -5
Hmm. Maybe that's just a time/acclimation thing - the units all look very different to me.
Try playing Classical start if you like Skid; that's the C3C start, basically. Ancient is "further back in history."
I'm probably going to start looking for more advanced games, I think.
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Post by whiplash on Nov 2, 2005 7:47:08 GMT -5
its not so much the gameplay thats bad... some of the features are nice, some are not so, like the combat system which i really do not like, the 3D graphics i just cant get use to , i cant distinguish what units belong to what civs, i have to click on the unit just to make sure its not one of my own theres just so much going on , so much detail in the terrain and non relevant stuff that it takes the focus off whats important, i rarely notice units wandering outside my borders and moving around the map dosent feel comfortable at all, it moves smooth but slides all over the place i just dont like the feel of the game I agree 100%. The inability to discern units quickly is a HUGE flaw. In c3c when an enemy horsemen invades my land I know it immediately. In this game I may not see it at all or I can't tell if its a scout or a warrior, or whatever.
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Post by friedrichpsitalon on Nov 2, 2005 8:15:26 GMT -5
I think maybe that's something that only time can override; I dunno. Never run into it myself.
Is your problem the unit graphics, Whip, or the notification of invading units? The first is pretty set in stone, but I bet they could tweak the second.
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Post by Canucksoldier on Nov 2, 2005 9:21:59 GMT -5
I've not had a problem with the "a enemy unit is near X city" notification bubbles myself. And it reflex for me to mouse over a stack of units to see what's really there. I also use my mouse wheel to zoom in and out on the fly depending on what "picture" I want to see atm. I don't know if it'll help you but you can turn the multiple unit grapchis off and just use single unit graphics.
CS
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Post by TheGoddess on Nov 2, 2005 9:33:58 GMT -5
fried,
Its the unit graphics.
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Post by skidbladnir on Nov 2, 2005 10:04:15 GMT -5
y, macemen, pikemen, swords, axe, spears, scouts, settlers, warriors.. all the same to me ;D
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Post by sparta on Nov 2, 2005 10:34:00 GMT -5
but luckily unlike TheGoddess i wont have to go through alot of trouble refunding my money, I will just uninstall and delete the game ...thank god for software piracy You shouldn't have said that.... keep that stuff to yourself bud
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Post by StarlightDeath on Nov 2, 2005 10:37:20 GMT -5
Stop calling this civ because it's not. If you go in thinking this will be civilization you are going to be disappointed. It's a totally different game and perhaps even a new genre. It is a true combination of TBS and RTS and to be honest it is starting to grow on me even though the first 3 days or so were incredibly frustrating as I watched lesser players win because they sat back and did nothing. There actually is a balance to this game that AOC had, but there are still things that need to be changed. Melee artillery was just a bad idea to begin with. Defense bonuses should not appear so early. I don't mind defense bonuses, but +60% so early in the game is too much too early. Some things need to be scaled back and some things need to be modified. AOC had the same problems early on with the Teuton town center death stars that could fire half way accross the map. As long as they are committed to fixing balance issues I think this can be a good game. Throw out almost everything you know about civ because this isn't civ and if you try to approach as civ like I did you aren't going to get very far.
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