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Post by MookieNJ on Feb 25, 2007 11:22:46 GMT -5
It would also be helpful to push the Industrial event up an hour or two. Perhaps it should start at 12 midnight or 1am EST rather than 2am?
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Audrien
Settler
Administrator
Posts: 74
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Post by Audrien on Feb 25, 2007 11:33:01 GMT -5
I am sorry that my "estimations" (as i called them above and thats what they are) aint accurate enough for you. But the times dont really matter for most of the clans since the final is only played by 2 clans. (I agree that the time needed for the Ancient event is exaggerated. Lets say 4 rounds with 2 hour games - so 8 hours. Rennaissance teamer - 2,5 hours with 4 rounds are 10 hours in total. But i have seen worse. If only one game of any round lasts longer then those 2,5 hours the whole event will take longer. But it doesnt really matter and its off-topic.) All i did was trying to find a place where to put the new event and that removing the OCC Cton is not needed. Thanks for trampling it down. Anyway, i dont want to argue about the OCC Cton anymore. Remove it, or not, whatever floats the boat is fine with me. Make a poll to find a decision. We heard pros and cons ... let the people decide. Here Version 2: Maybe the Events in those red circles need to be moved into shown direction. Like one of the Saturday events should start later and One of those sunday events should start earlier imo. Just a thought.
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Post by MookieNJ on Feb 25, 2007 12:04:44 GMT -5
The 4 hours of sleep I get between Saturday night and Sunday morning is always so restful, please don't push those events any closer together!
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Post by warrant on Feb 25, 2007 12:30:04 GMT -5
Becoming clear none really denies to set up a modern event it should be scheduled for next ccc imo
idc replacing one occ event or not but therefore just one player of each clan is needed to fill in the occ cton i dont think this should be a prob for any clan...
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Post by Bantams on Feb 25, 2007 13:05:01 GMT -5
make Random Random Modern? would be best?
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Post by MookieNJ on Feb 25, 2007 13:40:17 GMT -5
Why remove the Random/Random? It's a great event requiring players to be skilled in all eras and map types with an emphasis on quick thinking and adaptability. A true test of champions held on the final day of competition.
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Post by Gogf on Feb 25, 2007 13:40:57 GMT -5
make Random Random Modern? would be best? Have you been just completely ignoring our posts?
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Post by Bantams on Feb 25, 2007 13:42:00 GMT -5
make Random Random Modern? would be best? Have you been just completely ignoring our posts? Yes and I dont like Random Random
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Post by balmung on Feb 25, 2007 17:15:13 GMT -5
make Random Random Modern? would be best? Have you been just completely ignoring our posts? Gogf why you think somebody who got a different opinion is ignoring your post ? Maybe cause your gogffather of civ ? Maybe all have do admire your posts ? I also read your opinions and still think random/random on shuffel map is the event mostly driven by luck. And i played it a lot .
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Post by Speaker on Feb 25, 2007 19:09:04 GMT -5
Gogf why you think somebody who got a different opinion is ignoring your post ? Maybe cause your gogffather of civ ? Maybe all have do admire your posts ? Maybe because Bantams clearly did not read Gogf's posts, as he admitted here: Have you been just completely ignoring our posts? Yes and I dont like Random Random
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Post by Canucksoldier on Feb 25, 2007 20:06:13 GMT -5
Well i agree with Audrien, even if we add a 3v3 Modern game there is no reason to remove the OCC cton, it only takes one player from clan and it is very popular despite it's limitations. And as we add events to the CCC, clans will just have to make decisions about what events to enter and what not to enter, depending on your clans participation and size. The CCC is just as much about a clan's teamwork in organizing as it is about skill at the events, balancing both makes for a winning competition.
CS
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Post by MookieNJ on Feb 26, 2007 2:39:01 GMT -5
After reading through all the feedback here, I would suggest moving the OCC Semi-Cton to Friday night at 7:30pm (same time as regular Cton) or 8:30pm (1 hour after the Cton) and then adding a 3v3 Modern teamer on Saturday evening at 4pm or 5pm. Saturday evening is kind of a down time -- the Ancient and Renaissance teamers are finishing up with only a few clans still participating and those involved in the Ironman are ready to kill themselves.
I would also investigate moving the Industrial up an hour or two to 12 midnight Saturday morning or 1am Saturday morning because it just runs too long. This should help alleviate potential overlapping. Cutting out the final 10 turns would probably help as well.
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Post by balmung on Feb 26, 2007 4:42:00 GMT -5
Gogf why you think somebody who got a different opinion is ignoring your post ? Maybe cause your gogffather of civ ? Maybe all have do admire your posts ? Maybe because Bantams clearly did not read Gogf's posts, as he admitted here: Yes and I dont like Random Random Gogf got a Speaker ? ;D But Speaker for you again: Gogf question was: "did you ignore my post" Your interpretation is " did not read". Bantams response was to the ignore question. You can read and still ignore the content especially if you got a different opinion. So my post responded also to the ignore question. So careful with those "clearly" judgments!
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Post by MMV on Feb 26, 2007 10:06:46 GMT -5
"Wild Card" Event
for 1v1 or 2v2
Rules, event, settings, etc - ALL remain UNKNOWN (but predetermined by SPM) until AFTER REGISTRATION AND CHECK IN.
After registration and check in by clan players, the event type (ancient, classical), era, and rules would be revealed.
*note - you could even play this game around 8:00pm EST on Friday night and the only players allowed to play in it would be those that had been already eliminated in rounds 1, 2, and 3 - making it a TRUE wild card event*
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Post by markweston on Feb 27, 2007 8:57:56 GMT -5
I too think it's long past time we saw a Modern event in CCC, and people have made a pretty good case to show that we can add it without losing the OCC cton (though I wouldn't mind if we did lose it, personally).
My choice of map would probably be Pangaea, and I wouldn't mind Fractal (though I haven't played that enough to know how unbalanced it might be). Playing it on tbg would be sad - boats should really always be an option in late-era games. Maybe even Islands or Archipelago for that high-adrenaline is-there-a-boat-drop-coming-next-turn? experience.
The problem with nukes in Modern is that ecology and SDI aren't going to be available. If one team can nuke the other team's uranium then they have a monopoly on nukes for the rest of the game, and win for sure. The result of that is that both teams race for nukes out of self-preservation and every game becomes about just that. In other words, one strategy is completely dominant and that's surely a bad thing.
I don't see any reason to ban Germany. There are counters to the Panzer. Yes, if you insist on building big stacks of tanks the Panzers will eat you alive. So don't do it!
There are many players in other timezones Mookie.
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Post by MookieNJ on Feb 27, 2007 12:20:28 GMT -5
There are many players in other timezones Mookie. I know, but an 18 hour event that overlaps every other Saturday event benefits nobody, no matter what time zone they are in. Plus, the Ironman and Medieval events already start as early as 5am for those in the other North American timezones.
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Post by venceslas on Feb 27, 2007 13:30:47 GMT -5
As european player, we are happy that indus is not sooner Mookie chris.
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Post by cryptococcus on Mar 9, 2007 11:02:25 GMT -5
Please add Fall From Heavan as an event, as this will be the only event GOD will know how to play by the time ccc rolls around.
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Post by charliebrownparker on Mar 9, 2007 12:42:02 GMT -5
Why remove the Random/Random? It's a great event requiring players to be skilled in all eras and map types with an emphasis on quick thinking and adaptability. A true test of champions held on the final day of competition. I agree. Random event is made for players able to adapt their strategy . Each game is different and that's a very interresting event. We had some test on modern start and it looks suitable for CCC. Hub cylindric is for example a good map made for 60 turns games.
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Post by cryptococcus on Mar 9, 2007 17:39:10 GMT -5
Hub is best map imo as well. IDk about cylindrical I like nukes in modern ;D
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