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Post by Lestat on Feb 22, 2007 10:55:30 GMT -5
I think that is in CCC to many temaers and less ctons. Just put 1 builder fest event like always peace. eg. anc cton 200 turns always peace with ragging barbs and culture victory on.
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Post by cankaban on Feb 22, 2007 11:01:44 GMT -5
i would lilke to play a 6x6 game in ccc,it would be funny..
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Post by krill on Feb 22, 2007 11:16:59 GMT -5
A) Standard TBG, Low Sea, Cylindrical Wrap On B) 3v3 C) Modern Era D) 65 Turns, Medium Timer E) No Germany, No Nukes, No Commandos
As Mookie has said, don't knock it until you've tried it. 5v5 is fun for just a normal game but wouldn't work in CCC due to lag.
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Post by balmung on Feb 22, 2007 11:41:53 GMT -5
And if you like arguments for # 8 scroll that threat back and read I did read them. Your only arugments were "we don't have any OCC games" and "clans without star (meaning 'skillful') players can score points in them." The CCC is about clans competing with eachother to see who can do the best. It is not about getting free points from your land. I, for one, do not think we should be adding more OCC games just because we don't have enough games that are not decided by skill. OCC CTONs are not civ, they are a lottery. play me and we talk about lottery ok
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Post by Speaker on Feb 22, 2007 11:45:40 GMT -5
Its Goes Both ways Speaker As a moderator of this forum, it is my job to keep threads like this on topic. Any further nuts posts from you will be deleted Bantams.
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Post by balmung on Feb 22, 2007 11:48:34 GMT -5
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Post by MookieNJ on Feb 22, 2007 12:01:26 GMT -5
Isn't a decent percentage of civ a lottery? I agree Crypto. However, the problem I have with OCC Semi-Cton is that you don't really have a way to overcome losing the lottery. In a teamer if your land sucks you can go kill the other team. We did this 2 CCCs ago with just horrendous land in one round of the Medieval. We rushed like crazy because we knew there was no way we were going to win the game if it came down to points. This applies to OCC teamers just as well as it does to regular teamers. In a cton if your land sucks you can try to kill your neighbor and expand like crazy. In an OCC Semi-Cton, if your land sucks you are just kind of stuck. What's the advantage to getting a kill? It doesn't open up any land for you to expand into, it doesn't make your land better; it simply eliminates one player from the game. Unless you happen to have the players with the best land as your neighbors, you really can't hope to do much when your land is bad. On a side note, I played plenty of OCCs back in the day, and they got boring to me. I don't knock anyone who enjoys this game type, I just don't believe that an OCC Semi-Cton has any place in the CCC. Sure you can beat noobs in an OCC if your land is awful, but if everyone is skilled at OCC (like in the CCC), you don't stand much of a chance if everyone knows the strategies and you have the worst land of all, and that's simply not fair in a competitive tournament like the CCC.
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Post by balmung on Feb 22, 2007 12:16:05 GMT -5
hope you recognize that a lot of players still play it but no ray´s i guess
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Post by Tony on Feb 22, 2007 12:27:29 GMT -5
My thoughts on OCC mirrior what RAY are saying, OCC is not civ. It is a basic 1 dimentional game for people who cant manage more then one city. Sure i got killed in a OCC but ive been killed many times in other game types too, the guy that killed me made like 20 cossaks and ended up finishing 1 off last. This is my piont you cant expand into someone elses land so you options are seriously limited. Also missing out on liber and wonders because you get them same turn is such nonsense, and OCC is way way more prone to this. Every game is played the same, same builds, same moves, same tactics. This is obviously only one mans opinion, but i dont see how anyone can disagree with it. hope you recognize that a lot of players still play it but no ray´s i guess Name 1 good player that plays this as the game of choice?
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Post by Bantams on Feb 22, 2007 12:45:53 GMT -5
Me of course ;D then theirs ronster hes pretty good and EBds not too bad but cries a bit when he losses and quite a few others play OCC when theres no ladder Renny teamers up Yous Still Playing FFA btw Tony? The last Few OCCs with 5 players or less that ive played everyone got killed Even the AI (moineau) seems the trends to build tons of CAVs and INFs and rush everyone else who dosnt build a army at the moment
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Post by balmung on Feb 22, 2007 14:21:18 GMT -5
My thoughts on OCC mirrior what RAY are saying, OCC is not civ. It is a basic 1 dimentional game for people who cant manage more then one city. Sure i got killed in a OCC but ive been killed many times in other game types too, the guy that killed me made like 20 cossaks and ended up finishing 1 off last. This is my piont you cant expand into someone elses land so you options are seriously limited. Also missing out on liber and wonders because you get them same turn is such nonsense, and OCC is way way more prone to this. Every game is played the same, same builds, same moves, same tactics. This is obviously only one mans opinion, but i dont see how anyone can disagree with it. hope you recognize that a lot of players still play it but no ray´s i guess Name 1 good player that plays this as the game of choice? TONY how i love him, still so arrogant ;D And why are you suggesting CCC events. You didnt play any game last CCC and were astonished that MUD got you on its roster as guest Just posting for fun i think
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Post by Lestat on Feb 22, 2007 14:33:28 GMT -5
Isn't a decent percentage of civ a lottery? I agree Crypto. However, the problem I have with OCC Semi-Cton is that you don't really have a way to overcome losing the lottery. In a teamer if your land sucks you can go kill the other team. We did this 2 CCCs ago with just horrendous land in one round of the Medieval. We rushed like crazy because we knew there was no way we were going to win the game if it came down to points. This applies to OCC teamers just as well as it does to regular teamers. In a cton if your land sucks you can try to kill your neighbor and expand like crazy. In an OCC Semi-Cton, if your land sucks you are just kind of stuck. What's the advantage to getting a kill? It doesn't open up any land for you to expand into, it doesn't make your land better; it simply eliminates one player from the game. Unless you happen to have the players with the best land as your neighbors, you really can't hope to do much when your land is bad. On a side note, I played plenty of OCCs back in the day, and they got boring to me. I don't knock anyone who enjoys this game type, I just don't believe that an OCC Semi-Cton has any place in the CCC. Sure you can beat noobs in an OCC if your land is awful, but if everyone is skilled at OCC (like in the CCC), you don't stand much of a chance if everyone knows the strategies and you have the worst land of all, and that's simply not fair in a competitive tournament like the CCC. negative wumy. Im hosting 90% of OCC's on HB TBG V2 torodial map. all players are sooo close.....
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Post by Bantams on Feb 22, 2007 15:31:50 GMT -5
Its Goes Both ways Speaker As a moderator of this forum, it is my job to keep threads like this on topic. Any further nuts posts from you will be deleted Bantams. my last post was on topic? all i said was dont lose the 2 OCC events check the thread please PS the clan avator may confuse you Sorry also have you posted on this topic yet ?
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Post by cryptococcus on Feb 22, 2007 15:50:39 GMT -5
I hear what your saying Mookie, but I've played a few occ's and have never seen land bad enough to prevent you from winning. I know Tobey has gottne coastals in occ's before and still won.
In any case can we add modern or not? ;D
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Post by MookieNJ on Feb 22, 2007 16:41:36 GMT -5
I hear what your saying Mookie, but I've played a few occ's and have never seen land bad enough to prevent you from winning. I know Tobey has gottne coastals in occ's before and still won. You get too many plains, or crappy plains hill sheep and things don't look too good. Sure you can still beat clueless noobs, but the best of the best in the CCC aren't going to let you win when they have average land and your land is crap. Just my opinion . I hope so! It seems to be that the one era missing a game has a lot of support to be added.
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Post by longhorn on Feb 22, 2007 17:16:08 GMT -5
When you keep banning things and eliminating different types of strategies ( i.e. no nukes no INTERNET no cultural victory (by game design), you limit the ability to adapt to 'bad' land. Even worse that the last OCC game I won (with no marble or stone and only 1 food resource) is having NO oil! No aluminum's impact is lessened with your banning space race victory.
Now OCC's are very commonplace style of games being played and I do NOT see anything that should indicate lessening there appearance in the CCC. Occ's also lag less in general and can be completed on smaller maps with larger participants in less time.
In fact i recommend the new event as follows:
A) Standard(5v5) or large (6v6) TBG HB map, START ANYWHERE, OCC, perm alliances enabled B) 5v5 or 6v6 but settings to FFA for RAPID tech via tech trading C) ancient era D) 120 Turns, blazing Timer E) spies banned, but thats it
Note: I feel adding a modern game is a terrible idea, simply because adding another teamer will increase the amount of games taking 8 hours to play and TRUST ME you will be more furious then you were this CCC! With that all said and done, we used to have a blast playing modern on highlands with some water- however- NUKES were the best part!
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Post by ironclad on Feb 22, 2007 17:50:09 GMT -5
believe modern should be played on fractal standard 3v3. I dont see how its fun playing it on tbg, you have to ban so many things just because its such a bad map for it. Fractal you scout out the and, there are suprises, its not a prebuilt map. With a commando on railroads on tbg you can go on oneside of the map to the other side lol. Fractal large, high sea, 3v3 woud be really good also.
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Post by Gogf on Feb 22, 2007 18:13:45 GMT -5
For me reny 3v3 is not civ. U guys suck in OCC now u bashing on OCC. I dont play reny teamers but i dont bashing on that game type. If u like it play it, if not dont. Tony thought that OCC is crap but he was killed (rumors) in OCC and now he dont posting about OCC anymore. The polar bear is imploding ! play me and we talk about lottery ok I'm not interested in wasting hours of my life playing an OCC CTON just to see who gets better land. TONY how i love him, still so arrogant ;D And why are you suggesting CCC events. You didnt play any game last CCC and were astonished that MUD got you on its roster as guest Just posting for fun i think Translation: "I cannot reply to Tony's points so I will call him arrogant and hope people don't notice!" believe modern should be played on fractal standard 3v3. I dont see how its fun playing it on tbg, you have to ban so many things just because its such a bad map for it. Fractal you scout out the and, there are suprises, its not a prebuilt map. With a commando on railroads on tbg you can go on oneside of the map to the other side lol. Fractal large, high sea, 3v3 woud be really good also. That's why we said to ban commandos. In a modern fractal game, I once started on a tiny, tundra-covered island next to the entire MDR team, who were together on a landmass. Fractal just isn't balanced.
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Post by everybodysdarling on Feb 22, 2007 20:09:01 GMT -5
modern 3v3 on tbg is a great idea - but no occ event will be canceled for ir. OCC (any era) is indeed very common at the moment, unspite whether it is fair or not. People like it because its fast and lagfree games with many kills. It's for sure a fun competition which cannot be canceled for another teamer event. Both OCC events will remain, to many players prefer to play OCC, and one of them is... SPM indu, modern, future teamers are all played with same farm, grow, slave, kill strategy. How boring is that? I propose to modify the OCC Cton event: OCC Cton preliminery may be played from ancient 150 turns (any map) The final round may start in indu (150 turns any map). This way we kinda get an OCC ironman splitted in 2 parts. Ahh and remove the 3v3 ren event on inland sea to make place for 3v3 modern.
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Post by MookieNJ on Feb 22, 2007 21:46:27 GMT -5
indu, modern, future teamers are all played with same farm, grow, slave, kill strategy. How boring is that? I think the only era that is consistently using that strategy at the moment is Future. I certainly don't play Industrial like that, and I simply think there haven't been enough Modern games played on the Ladder for any dominant strategies to emerge or new strategies to evolve.
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