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Post by SirPartyMan on Oct 2, 2005 19:04:39 GMT -5
Just like with CIV3 Conquests, where with the CCC there have been 23 occaisons where the best met the best in a weeklong tournament, equivalent to the Olympics of CIV.
We are going to continue that concept for CIV4. We will call it something slightly different. It's the CIV4Players World Clan Championship Cup, but understandably since C4PWCCC is a little long -- it will still be called the CCC for short.
CCC XXIII will be held November 18-20th (Friday thru Sunday) on a new International schedule (gameplay 24 hours around the clock).
More details forthcoming. Get your clans ready now.
Best, SirPartyMan
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Lord_Phan
Settler
Member of the Nation of Domination
Posts: 52
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Post by Lord_Phan on Oct 5, 2005 7:16:00 GMT -5
About time, Thankyou SPM for making it International Times. Finally there will be a CCC without complaints.
As most know, I've always supported the concept of a 24 hour timetable for CCC's even though I'm in Eastern North America(Toronto, Canada).
It is afterall the most fair way, and everyone will undoubtably agree.
Now....... Let the Nation of Domination Return! Muahahahahaha!
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Post by Don K Hotay on Oct 5, 2005 16:41:05 GMT -5
Now....... Let the Nation of Domination Return! Muahahahahaha! Don't you mean UAO ;D
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Post by nealcain on Oct 7, 2005 18:28:20 GMT -5
author=lordphan board=ccc thread=1128297879 post=1128514560]
Riiight. Ill believe it when I see it.
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Post by venceslas on Nov 3, 2005 15:26:50 GMT -5
Hi CCC is really a great event. It's cool to continue this tourney with civ IV. It's likely that french clans will be in the next CCC under civ4. It's a collective decision, so I cannot speak under the name of LKT clan. However, due to most of the frenchies have until now only played in the french ladder, we probably will have big suprises with scenario and setting which will be used. I do not ask the CCC program. But, it will be easier for us if you can give some tip about the popular settings and scenario used on the US ladder. Assume that popular things will be choosen for the CCC Again thanks to organize the CCC. chris.
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Post by sparta on Nov 3, 2005 20:46:19 GMT -5
I'd imagine the CCC not having a big variety of events, but rather variations of 'Quick' speeded, ancient games.
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reptile
Worker
in desperate need of a new avatar
Posts: 106
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Post by reptile on Nov 4, 2005 0:24:29 GMT -5
How about a future 1vs1 instead of an ancient? Or how about same civs for everyone?
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Post by venceslas on Nov 4, 2005 2:34:39 GMT -5
Well, maybe my question was not enough precise.
Which map size do you use with four players?
Which scenarios? Maybe you d'ont use scenario?
civ4 is very young for us, hope there will be a strong number of ancien game.
chris.
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Post by sdn26 on Nov 4, 2005 3:28:37 GMT -5
l dont understand all admn say this it's not CIV3 is another game, SPM say tha we will 2 different CCC one 4 Civ3 and one for CIV IV. Now l saw here: CCC XXIII will be held November 18-20 CCC I u mean why CCCXXIII? ?? we will have CCCXXIII for Civ3 ? what confusion
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Post by SirPartyMan on Nov 4, 2005 8:53:31 GMT -5
Sorry you're confused. The CCC began before Conquests. We didn't renumber when Conquests came out, and we're not going to with CIV IV. It's a tradition that is bigger than any one version of the game.
CCC XXIII will be played using CIV4 on the November 18-20th weekend an announcement will appear in this forum soon.
CCC XXIV will be held December 15-18th using C3C.
After that we will see.
Best, SPM
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Post by swissy on Nov 6, 2005 14:27:14 GMT -5
I recommend that we not use Civ4 for the November CCC. Connection and game issues abound and we are looking to just have an overalll bad weekend if we attempt it now. These first couple weeks of play has shown the limitations of the limited play session for MP play, the system just wasn't tested on enough different systems and with more than a couple dozen players on the server at anyone time. I am finding play with non-North American players to be tedious at best, numerous lag issues and multiple disconnects. My last game we played 62 turns of a 120 turn game, that took 3 hours before we gave up. The game isn't ready for the type of gaming we do an a CCC weekend, we'll just be setting ourselves up for a fustrating experience.
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Post by sparta on Nov 6, 2005 22:06:36 GMT -5
I recommend that we not use Civ4 for the November CCC. Connection and game issues abound and we are looking to just have an overalll bad weekend if we attempt it now. These first couple weeks of play has shown the limitations of the limited play session for MP play, the system just wasn't tested on enough different systems and with more than a couple dozen players on the server at anyone time. I am finding play with non-North American players to be tedious at best, numerous lag issues and multiple disconnects. My last game we played 62 turns of a 120 turn game, that took 3 hours before we gave up. The game isn't ready for the type of gaming we do an a CCC weekend, we'll just be setting ourselves up for a fustrating experience. Either the CIV gods hate you, or they love me waaaayyyy too much.
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Post by SirPartyMan on Nov 7, 2005 0:55:11 GMT -5
I am counting on a patch to help matters. I've played a number of games today some were completely smooth and successful. Others were spoiled by a very few people who had connection issues, perhaps firewalls, etc.
I will have fewer events and hopefully we won't have more than 8 clans entering so everything is three rounds.
December 2nd thru 4th (previously November 18-20th) will be the next CCC. Be there, CIV IV fans.
Best, SPM
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Post by swissy on Nov 7, 2005 3:20:33 GMT -5
Either the CIV gods hate you, or they love me waaaayyyy too much. No Sparta, you seem to only play 1 v 1 or games with no more than 4 players in it. Yes, I've had good smooth games. These were usually 4-6 players all north american. But add a couple Euros, or go over six players, your asking for a headache. The patch is gonna fix the glaring bugs in MP, I doubt it will get into the connectivity problems. Comments I've seem from Firaxis on connectivity always point to player system configurations (router, firewalls, inadequate memory). Also, if the civ gods really loved you they would allow you to beat me every once in a while
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Post by gcunimatrixzero on Nov 8, 2005 17:52:34 GMT -5
i had a nice game a few days back with 7 players (euros and americans) - all went fine and smooth
Looking forward for the CCC ;D
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Post by tommynt on Nov 9, 2005 3:39:49 GMT -5
Ya i also guess that ccc wont have that big problems - as the addicts just know how to get a stable game btw you think it was random that there were 23 civ3 cccs?? 23 23
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Post by sdn26 on Nov 9, 2005 5:13:59 GMT -5
tom l play a lot of CCC and u too l think and never was a stable game l did event for 14 15; hours l did game with huge lag that takes 6 hours and all civ3 comunity wait and was fun becose all love that damn game. My first impresion is not very good l hope (l really hope!)that l will follown in love with this game too becouse l love civ comunity and all civiliztion but now l dont love it. so l dont know if all love so mach this game to be able to wait lag prob connection and all. Plus l saw that there are only 7 clan for now and l think only GC are ready but if u want try GL
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Post by cantabrian on Nov 9, 2005 21:28:06 GMT -5
Ive played in 8 player games with people from 4 different continents and experienced no lag whatsoever. Ive also played in them when it was a lag feast. It seems to me that if everyone has a good connection then you dont get problems. Generally it seems to be one person with a bad connection (isp,dialup.routing,spyware,sharing the connection, take ur pick) that can bring a game to its knees. Ive had super smooth games with people who have had 1000 ping and lag feasts with people on 200 ping, i soon tryed to avoid those people that i knew where laggers.
Anyway just saying i dont think its just distance that causes lag.
Also i thought the ccc started with c3c and thought it should have started at 1 with civ but can fully see why you' keep the tradition going
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Post by friedrichpsitalon on Nov 10, 2005 6:45:08 GMT -5
Guys, everyone knows Swissy will latch on to the most negative thing he can find, inflate it two or three times... and then blame his losing on it. Just ignore him. I've played QUITE a few games - in beta and out - with Europeans, and there were several people I played regularly with that I didn't even KNOW were European until someone told me. If someone is causing lots of lag, OOS (which I've still only seen one of in all my games since release) and multiple restarts, that's their computer. Take the Euro-distance-bashing somewhere else.
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Post by whiplash on Nov 10, 2005 7:06:16 GMT -5
With C3C I never believed the distance myth. I've played in smooth 8 player games with players from Australia and Slovenia. I don't see why it would be any different in CIV4.
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