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Post by Elledge on Jul 17, 2006 22:08:47 GMT -5
That's what happens Rupman when you treat your elite units like grunts. Your superstars want special treatment. If you use them like grunts, they'll die like grunts. the most badass post ever
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Post by dreddcool on Jul 18, 2006 0:46:51 GMT -5
my 2 single starred riflemen lost to 2 knights with double star with %99,... chance yesterday i was shocked when my rifles died...
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Post by rupman on Jul 18, 2006 15:54:46 GMT -5
Bitches need to check their egos at the door when they play for me. Nothing is more important than the team here. There are no superstars in my locker room.
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Post by knupp on Jul 18, 2006 23:11:40 GMT -5
This isn't anything to do with the RNG but I had unbelievable luck today. In a CTON I lost the oracle by 1 turn, I lost the Pyramids by 1 turn, and I lost the Great Library when I finished it the same turn but the other person had more overflow. AAARGGGGG!!!
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Post by rupman on Jul 19, 2006 11:22:57 GMT -5
ARRGGG! That is annoying Knupp. I feel ya.
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Post by knupp on Jul 19, 2006 11:58:15 GMT -5
Oh well, at least I still won.
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Post by civerdan on Jul 19, 2006 19:03:51 GMT -5
Didnt involve me personally but in a medi teamer I saw a HA kill an elephant losing only 2 HP.
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Post by notagoodname on Jul 19, 2006 20:46:43 GMT -5
This isn't anything to do with the RNG but I had unbelievable luck today. In a CTON I lost the oracle by 1 turn, I lost the Pyramids by 1 turn, and I lost the Great Library when I finished it the same turn but the other person had more overflow. AAARGGGGG!!! Actually it isn't even overflow that determines who gets it, it's purely random, they may have only just been able to build it that turn. Which makes it hurt even more when you get consistantly beaten after building on the same turn.
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Post by Elledge on Jul 19, 2006 21:02:20 GMT -5
I was always under the impression it was overflow.
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Post by knupp on Jul 19, 2006 22:38:50 GMT -5
Really Nota? I always thougth it was overflow. Well that makes it even more frustrating, knowing that I should have built the wonder but didn't (if I had more overflow which I probably did, I was starving my city).
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Post by notagoodname on Jul 23, 2006 2:55:03 GMT -5
yeah it definitly isn't overflow.
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Post by deyreepher on Jul 23, 2006 21:08:14 GMT -5
Bitches need to check their egos at the door when they play for me. Nothing is more important than the team here. There are no superstars in my locker room. That's what I'm talking about. Even men can be prima donnas. I mean if you have a huge military in this game, the fools will go on strike. The military in Civ 4 is nothing more than a mob. It's promotions that set the true military units apart from the common rabble that people use. Even then, you can still catch a bad beat.
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Post by Tony on Sept 12, 2006 21:07:22 GMT -5
DAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMMM! I know this is a olf thread but i have had the worst RNG day in histroy, every game i jump into same stuff, Spear in city dies to elephant riffle dies to attacking riffle agian in a citty greaders lose to riffle 3 times in first 10 turns, then 6/15 riffle plus 2 fit ones takes a city with cav grenadier and catapult! I attacked a city and got the guy down to couple elepahnts with 0.something values then next turn he fast fingers me! stack of 15 horses finds city with 1 cata 1 elepahnt and 1 spear, i attack but agian this guy moves faster then me and im fighting like 6 elephants! My stack dies Also today about 10 of my warrior got attacked 1v1, and i must have won like 2! There is also some other stuff but these are the ones that stand out! I know none of these events alone is that unlikely but just game after game same stuff ALL DAY! At this stage i know my RNG is just screwed today so when im back line i think ok things are looking up, and teammate dies to single warrior! Nightmare of a civ-day!
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Post by notagoodname on Sept 12, 2006 21:25:09 GMT -5
Bad luck tony, one thing though, i'm pretty sure grenadiers only get the bonus vs riflemen when they attack so it's not unreasonable to lose on defense.
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Post by tommynt on Sept 12, 2006 23:56:44 GMT -5
Tony, I m not 100% sure on that but I think some city def stuff changed in WL - most units get no city def bonus if city got no cluture - axe for example, spear aswell i think and also rifle.
so a spear def a elephant is a 50-50 fight - same with rifle (it was 14 vs 14,4 when i attscked u - so it s nothing that speacial to loose such fights
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Post by churchill1 on Sept 13, 2006 6:13:24 GMT -5
Spear in city dies to elephant riffle dies to attacking riffle agian in a city Both very likely. But you don't give details, are the cities on hills, do you have any culture, what promotions are on any of the units, are the units fortified? greaders lose to riffle 3 times in first 10 turns, then 6/15 riffle plus 2 fit ones takes a city with cav grenadier and catapult! I'm pretty confident the attacker would have good odds. Same as above applies, however only ur grenadier would get defensive bonus. I attacked a city and got the guy down to couple elepahnts with 0.something values then next turn he fast fingers me! stack of 15 horses finds city with 1 cata 1 elepahnt and 1 spear, i attack but agian this guy moves faster then me and im fighting like 6 elephants! My stack dies That really sucks. Also today about 10 of my warrior got attacked 1v1, and i must have won like 2! Except for exceptional circumstances attacking in a 50-50 situation is a bit pointless, unless u have another unit to attack if you lose. So either your opponent was agressive (I'm sure you would mention it if he was) or (if he was any good) it was a calculated risk to attack and he got lucky.
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Post by churchill1 on Sept 13, 2006 6:14:53 GMT -5
Bad luck tony, one thing though, i'm pretty sure grenadiers only get the bonus vs riflemen when they attack so it's not unreasonable to lose on defense. Totally correct, just like chariots and axemen and HAs and catapults. IIRC this is the only 3 situations in which this phenomena applies.
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Post by churchill1 on Sept 13, 2006 6:16:48 GMT -5
Tony, I m not 100% sure on that but I think some city def stuff changed in WL - most units get no city def bonus if city got no cluture - axe for example, spear aswell i think and also rifle. Do you mean the city defense promo only applies when the city has culture. I find that pretty hard to believe. But that's the only thing I can imagine you mean.
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Post by Tony on Sept 13, 2006 9:39:44 GMT -5
Tony, I m not 100% sure on that but I think some city def stuff changed in WL - most units get no city def bonus if city got no cluture - axe for example, spear aswell i think and also rifle. so a spear def a elephant is a 50-50 fight - same with rifle (it was 14 vs 14,4 when i attscked u - so it s nothing that speacial to loose such fights Yeah tom i noticed this too there is no 25% defense from city alone but ALL of these examples were in 20% calture cites, infact you were in the industrial game. so spear had str 1 and in 20% from city this is 130% bounus! Bad luck tony, one thing though, i'm pretty sure grenadiers only get the bonus vs riflemen when they attack so it's not unreasonable to lose on defense. Yeah i attacked 3 times and lost, then when he attacked it was like 15 versus 14.4 cuz of city calture! No single event is that unlikely but it was just the a whole day of BS, where i would lose anything remotley marginal and to add insult to injury i kept getting fast fingered too!
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Post by churchill1 on Sept 20, 2006 19:53:42 GMT -5
I think this has become a place to console each other. Well my last two games have featured some atrocious bad luck. First of all i have axe spear combo against spear warrior in city. First axe has 60-70% (can't remember exactly) - it loses. I attack with spear with good odds and win. Next turn I have unhealthy spear and chariot has joined it. Only warrior is in city. Chariot attacks, with around 70% odds and loses. I upgrade spear to city attack, against damaged warrior it has again around the same odds - AND IT LOSES. This phenonemal run of bad luck indirectly cost me the game. I actually continued to regularly lose battles with odds in my favour against this opponent. Next game: Aggressive warrior is trying to choke. He moves onto my horse which is directly next to my city. I attack with sole warrior knowing I have new one out next turn. I lose. Then next turn I have 95% to kill warrior and save my horse being pillaged which will really slow me down, guess what, I lose and die. Ah well. It'll come good. What goes around comes around. But when you have to give out so many reports because of bad luck it's quite painful. Especially when it's Silkk!!! Not only that but I was looking forward to a good game - which can be hard to come by, and i die in turn 20.
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