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Post by tamijo on Aug 10, 2006 5:25:11 GMT -5
Resetting stats, would a nice girl like me, do a thing like that, .... well yes Changing my name.....no never, would make my mum cry
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Post by tamijo on Oct 20, 2006 6:01:20 GMT -5
Offcourse the 150 carriots is bullnuts ! But it is a treat to the more standart Cton thinking, build 6-7 citys, protected by 4-5 units each, and out off the blue ( from the side you thought to be nobody special) comes 2 stacks off 20 carriots each. Took me by supprice 1. st. time for sure.
Carriots is overpowered with the new AXE bonus. The problem is that people including myself tends to build more axa than spear/sword even if they got no horses, and that can be fatal.
But if you know they are comming you can easy match them with pike/sword/archer mix. Infact the Axe/Carriot mix is harder to counter if you got no horses. Than a large stack off carriots alone.
Another thing is that if you play a cton, it will allways be dangerus to try to become no. 1, and at the same time the person next to you, is a complete warmonger only looking for just single kill.
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Post by tamijo on Aug 10, 2006 9:05:22 GMT -5
:oI final found out what the plan is bantam You found out you'll never get to knight in a 125 t cton. But in here you will, Swordsman is far ahead off most. ;D
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Post by tamijo on Aug 10, 2006 5:14:26 GMT -5
Ladder Epic and FFA's, makes me think off Jesus ........... .......... ....... ..... .... ... .. . Everybody talking about him, but noone ever saw him in rearl life. ;D I have played many games with The Jesus Although he loves slavery way too much he is a nice guy ;D Got me, i'we played a few with Jesus too
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Post by tamijo on Aug 10, 2006 3:58:55 GMT -5
Ladder Epic and FFA's, makes me think off Jesus ........... .......... ....... ..... .... ... .. . Everybody talking about him, but noone ever saw him in rearl life.
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Post by tamijo on Jul 5, 2006 1:16:00 GMT -5
I guess ill go online right away, get my azz kicked so often allready, will be no change.
K bantams, we'll be the poiners off warlord, havent ordered yet but i guess it wont be hard to get where i live.
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Post by tamijo on Jul 4, 2006 6:29:54 GMT -5
Off course ill get Warlords, after all the hours off CIV4 played (connection issues or not) the price i'we payed/hour comes down to next to nothing.
If ill play it online or not, depends on how many player's will be in lobby, but my guess will be, that most ladder players will end up playing warlords.
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Post by tamijo on Jun 28, 2006 5:26:58 GMT -5
Y think its got something to do with the nature of behaviour that comes from the earth turning against the east and not west ?
I would have thought there might have been a simpler explanation, but you might be right.
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Post by tamijo on Jun 28, 2006 2:46:09 GMT -5
E-B-Darling did reset his score Players are changing their names
Why ?
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Post by tamijo on Jun 30, 2006 6:19:10 GMT -5
Do any 1 volounter can make math formula for that. I guess its not a question off turns, you would have to count the total number off "units" every tech requires, and then start counting the "expected" GNP in every turn from turn 1 - turn XX baced on the expected nr. worked tiles, with the expected aprovements, and then the expected sience %, libary sience specialists........... ect ect. would be a great job fore a math pro. if we got one
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Post by tamijo on Jun 28, 2006 9:10:11 GMT -5
noobs shouldent have to read stuff like this, it makes me cry.
Never even thought about getting lib. in a ancient CTON
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Post by tamijo on Jun 28, 2006 2:40:21 GMT -5
How dop y get a clock on your Screen
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Post by tamijo on Jun 22, 2006 6:35:40 GMT -5
By the way
What is: 0CC and QC games
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Post by tamijo on Jun 20, 2006 9:28:14 GMT -5
Better ask more direct: how often do we play:
"2v2v2v?" or "1 city elim CTON HUB" or "150 turns medival island"
I think there are lots of possibilities, but off course its a risk ans a better player might loose due to these changes
But on the other hand that can happen on a Indland Sea also.
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Post by tamijo on Jun 20, 2006 9:17:57 GMT -5
Im all green about this hole ladder thing, and i never did play CIV3 online, so i cant say that Civ4 is better, but i like the game. and i think its possible to create a lot of difrent stuff from the setup. !
You might wonder why so many games are either Indland S Cton or Ren teamer (less than 25% of the ladder are invited) and if they do, they are the noobs that are the reason one team win the other loose (arnt they ?) But we can change that whenever we want to.
So my point is that i think its better to be nice to the new people in the ladder. And accept they act like noobs, its simple they are noobs, no reason to shout it out. And then on the other hand make it a little hard to get in, to keep people out that are not interested, and to help catching cheaters !
Conclution (if i lost y) keep the invite system !
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Post by tamijo on Jun 10, 2006 2:06:16 GMT -5
Might be right or nor, sure was fun
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Post by tamijo on Jun 10, 2006 2:12:54 GMT -5
No respose to my post on a little collateral dammage from archers ect.
y think it stinks or what ?
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Post by tamijo on Jun 6, 2006 9:13:06 GMT -5
How about this
Change the cata to 3 with 100% city attack, making them a city attacker, not a city defender but still dealing out col damage (make same adjustment with canon art. ect.) This would tend to create a frontline, instead of the overpowered city defence, to keep the opponent catas away from y city.
To make a move against "deaht stacks" give defencive units a small collateral damage "archer longbow musketman ect". would also make y bring them to the front. and use some of them as attackers, folowed by the stronger units would also work well against the pure unluck of not getting copper/iron/horse at gamestart.
I think it would make for some interesting decitions when y have to decide if y will attack with y longbow to deal out coll damage, or y should wait, and use it as a defender. If y wait to long the attacker gets in catas and y are done.
Adjustments might be needed to make these units not too powerfull, longbow musket & infantry might need to be adjusted down a bit (5 - 7 - 16) or something
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Post by tamijo on Jun 4, 2006 14:21:38 GMT -5
I think the collateral damage is ok in it self. its what makes attacking city possible, and stacking risky. what should be done was giving the catapult a higher price. y would think twice if they had got an 100% hammer cost update
should i go for a cata now (12 turns ), or build one more XX instead (4 turns) ! ? this would then have to be countered with an 100% defence damage (would need only 50% catapult amount to bring defence down)
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Sentry?
Jun 4, 2006 14:24:47 GMT -5
Post by tamijo on Jun 4, 2006 14:24:47 GMT -5
I prefer to just scroll around on the map constantly watching for enemies like a f**king paranoid with ADD thats it, never use it, dosent work
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