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Post by Tony on Dec 30, 2006 15:40:13 GMT -5
Has anyone done culture victroy? Im in the middle of an (open) 1 cont each game and i think im about to do it, but my god is it a piece of nuts. Im last in score, last in science, well near last. my power sucks because i have to make too many artists. I have currently made 12 artists, and because i wasnt paying attention i got 2 scientists , so it could have been done faster, but the piont is this is such an unfeasble victory condition, and if you are on the same land mass just forget about it. According to my calculations you can do this with 24 artitsts. 8 artists per city plus the cities make some calture themself especially capital. But would this ever be worth it? Seems like a really stupid victory condition to me! EDIT:: Actually come to think about it, i did try and get the victory around tank time, if i played normally and got it around space race period I might have been better off, then i could expand more and make more gold. Also i tired to get 3-4 cites making artists, maybe more cites would have been better, even the crap cites would make it eventually. Ill experiment with this some more, some other time. PS and i missed music, because i kept missing religions by 1-2 turns :/
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Post by Levi on Dec 30, 2006 17:18:52 GMT -5
A cultural victory is made not just by great artists. It is helpful to have EVERY religion in each of the three cities that you are attempting to achieve legendary status in. You build one temple for each religion, one monestary for each religion. You also divide the Hermitage and the special religious buildings between your three cities so their culture grows more evenly.
Generally the location choices for your three legendary cities requires enough food to support a lot of entertainers. this is not just for the occassional great artist, but each entertainer is +4 to culture before the % bonuses.
I generally go with no state religion, so you get +1 culture for each religion in the city, so if you have all seven religions, thats +7 culture per turn just for having no state religion.
suffice it to say you build every building that produces any culture at all. Theatres, Libraries, Universities, and any wonder you can get.
Ultimately you turn tech off and do as much culture as you can afford. You also turn the production of those three cities into culture.
I have managed to beat the AI several times this way, but is a hollow victory. I have been able to make three cities that each produced over 200 culture per turn.
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Post by Tony on Dec 30, 2006 20:19:40 GMT -5
hmmm im pretty sure i know what makes calture and what doesnt. What you write is not entirely applicable, for a number of reasons.
Of course i had religion in all my cites, this is needed for GP production.
And of couse my cites were loaded with all calture buildings, but this has such a small effect on anything, if you want to do the victroy in a decent time. 1 calture bomb gives like 2600 pionts, thats more then all of what you have wirrten above. Also by the time you are anywhere close to even getting 200 calture pionts in your cites its very late in the game. And even then 15 turns = 1 calture bomb.
Building too many wonders is probally not too wise either, for a number of reasons;
1) firstly you need pure artist pionts, this is why i went stright for pathathanon (i got 2 scientists which were like 20% chance each) 2) If you have laods of artist farms, getting wonders is very hard, and artist farms make way more calture then wonders anyway, 6 per artist (with sistine, which i actually manged to get) 3) getting too many wonders not that easy especially if you have to be very spesific in what you research.
even if by some mircle you do manage to get 200 calture in 3 city, very early, its still takes 125 turns per city.
I think the way i did is the best way but some changes need to be made, firstly i needed more cites, as i only had 5-6. The ones that are not building artists really need to max out gold, so you can stay competetive in science too. And a couple building units. Also because the map was small it meant others were reseaching quite fast, i think the bigger the map the easier it is to do this, as you can get more cites, and the rate at which GP's come is the same.
One of my main artist producers was my capital, which was possibly a mistake, as this needed to concentrate on gold. but because it had so much food, and it was only city that could make natinal epic in a decent time i decided to do it that way.
Getting all 7 religions is very hard, and it means to miss key technolgies in good time. Adopting no sate religion? Im pretty sure you definatly need to go into passivie civic.
How do you turn off tech early and still get all religions? And enough wonders to make 200 calture pionts, per turn so early. Maybe what you write will work on the first 2 difficulty levels agianst AI, but even agiasnt below average people MP, no chance.
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Post by mrgametheory on Dec 31, 2006 6:15:11 GMT -5
If Someone Is going for Cultural Victory in any game they are newbies.
Cultural victory is Stupid
I was enticed to just leave the post like this, but I guess I will explain why.
I take a look at the demographics......... Hmmmm......... Why the f**k is this guys culture 9210932190318231 times higher than the norm or even a single artist.......... Strange hes built 8 Artists in a row.............. Strange he doesnt have a lot of tecs.............. Strange his power is Low.................. Hmmm I think it may be a good idea to attack this newbie when I get Infantry by the time he gets rifelmen................Hmmm hes on an island............... Hmmm maybe I should just build boats and due to his tec gap I have naval way before him.................... Hmmm MAYBE I just build a small military and wait till 200 turns into the game and than take 1 of the 3 legendary cities due to his lack of military and being unable to divide all of his troops to defend 3 separate cities I ruin his night in a single fatal move and homey G funk west side is stuck with 2 legendary cities and by the time he builds a whole new city Ive done the space race 13 times over...........
Whats the moral of the story............ With so many negative things wrong with cultural victories, mixed with a lack of intelligence of game designers preventing them from fixing the problems, anyone who goes cultural victory better be in a room full of newbs or else they are a newb themselves.........
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Post by tommynt on Dec 31, 2006 7:07:51 GMT -5
mgt u have no clue of game design and it s concepts
cult victory is designed for singleplayers and it works well there. Surly it doesnt work in a ladder game which are usually military based - military based game = conquest victory
Still it might be interesting if it some "noob" who s ignored by the big guys in Ironman might do it, be the 3rd person laughing. Getting 2 or 3 religion is surly possible to do so as panth, oh well i doubt it s gonna work but it might be worth a try.
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Post by zzZhenon on Dec 31, 2006 12:27:37 GMT -5
lol the guy that dies every teamer is calling Tony a noob
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Post by Tony on Dec 31, 2006 12:37:29 GMT -5
you know sometimes they might not clock on you are going for a calture victroy, because when i tried this i used my artists as they came which is kinda silly now that i think about it, they shold have been used when i take about 20 of them. Because calturewise you will not be that much higher then someone wonder whoring. or even somsone that has calture bombed a couple of his cites. If 2 guys with big scores are going at it they may just over look the guy with no power and crappy research.
But its true, from my experiance this will not work on anyone that has got a clue
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Post by Bantams on Dec 31, 2006 16:06:46 GMT -5
Jesus H tony you are English dont you know how too spell CULTURE ;D Oh and Happy New Year
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Post by notagoodname on Dec 31, 2006 18:39:47 GMT -5
I tried to do it in a newb ffa game but i accidently achecived conquest victory instead after they all decared war on me. When one of your cities gets to legendary status the liberalism/circumnavigated sound plays and tells all the other players that 1 of notagoodnames cities has acheived legendary status. Which means everyone knows exactly what you are up to.
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Post by DrShot on Dec 31, 2006 19:06:45 GMT -5
Jesus H tony you are English dont you know how too spell CULTURE ;D Oh and Happy New Year Got Spell Check?
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Post by Tony on Dec 31, 2006 21:10:13 GMT -5
hehe, probally not much fun, reading this post, ill be more careful next time i make a long post. Anyway happy new year!
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Post by Random on Jan 2, 2007 0:24:56 GMT -5
This type of victory is only fun if you only build 3 cities... And it is much more complicated that way as well.
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Post by islandia on Jan 2, 2007 20:12:57 GMT -5
Cultural victory is actually one of the easier victory conditions to play at higher difficulty levels. The key is not to use the artists for the culture bomb - it is to plant them early. The other key is to build a lot of the religious specialty buildings that give +50% culture - You need not found the religion, just have it spread to you.
For 3 cities to get 50k culture you need 9 cities building temples so that you can get those 3 cities buildling the special religious buildings. Plant artists early and get a few of the early wonders if possible. After you have built those specialty buildilngs you will want to pop your culture slider as close to 100% as you can. Later on you will want 2 or 3 artist to bomb the city that is lagging behind - doing this cultural victory is achievable by around 1600 on normal game speed on emperor anda round 1800 on deity (since you will almost never be able to build an early wonder). Faster at lower difficulty levels of course.
Each city should make 500-600 culture per turn near the end.
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Post by Tony on Jan 3, 2007 8:36:33 GMT -5
I will open up the civpedia and really look into culture, if this can be done in say astron/cavs kinda era then its really great, even a little past then its cool.
There are plenty of "1 cont each open games" this is my culture trainning ground, kinda too easy unless you go for culture victroy.
Will post a screeny once i do it (if i can do it round ren/indu era)!
Im kinda thinking ghandi is the person to do this with!
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Post by Levi on Jan 3, 2007 9:32:45 GMT -5
My favorite civ to do a cultural victory with is China because their unique building gives an additional 25% culture to each of the three cities. Thats an extra 75% per turn total.
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Post by ironclad on Jan 3, 2007 11:53:50 GMT -5
very easy to make legendary culture by cavs, but you can easily be killed by tanks if they catch you. By the time you take music you should go 0 tech, maybe get hermitage as well, then go 100 culture. Have seen someone get it in a ffa, i supported him with units and tech and he got culture victory around replacable parts and cavs.
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Post by NumberOneMercury on Jan 3, 2007 13:50:41 GMT -5
I've done it many times in multiplayer ffa's. I used to do it on pang type maps without falling behind in tech by going the hollywood/broadway route (1000/turn at the end) simply to avoid having to deal with destroying the others.
I've done it with three cities in an always peace game without any wonders around 1500 with elizabeth. Fin and cottages help alot. Check out civfanatics.com--there have been detailed threads on this (not common in ladder obviously).
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