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Post by StarlightDeath on Oct 29, 2005 12:00:37 GMT -5
do many maps put poor resource placement? I just got done a game and both irons and the only horse were on the other guy's side of the map. Not only that but the iron and the horse were actually in his capital while the only iron I could get was clear on the other side of the map by him. I was ahead in everything, but that doesn't matter much when your only unit is archers and he's building horse archers and swordsmen now does it? Am I mistaken in this? Am I missing some cosmic secret? For that matter, is it still possible to win with no resources?
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Post by zzZhenon on Oct 29, 2005 12:09:36 GMT -5
It looks like the RNG God frowned upon you that game.
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Post by yilar on Oct 29, 2005 12:17:51 GMT -5
Even worse is it to start right beside your enemy, boarder to boarder and then have some people a gazillion miles away alone...
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Post by whiplash on Oct 29, 2005 12:26:06 GMT -5
This does not bode well for ladder games. Let's hope it's an anomaly.
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Post by sparta on Oct 29, 2005 12:31:00 GMT -5
EyesofNight... what size and what map was it.
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Post by StarlightDeath on Oct 29, 2005 12:55:15 GMT -5
Tiny, Pangea. Maybe it was because I used tropical for the setting? or maybe larger map sizes have to be used?
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Post by soccermaster06 on Oct 29, 2005 14:07:27 GMT -5
i thought the RNG god in CIV was soposed to play a smaller roll...
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Post by Canucksoldier on Oct 29, 2005 14:15:28 GMT -5
It does, but when you start on the smaller maps the map generator has problems sometimes with resources and maintaining distances and all the other factors that go into a map, I'm not sure how the tropical setting effected that, but if you post a screenshot with the map markers on, I'll have Sirian take a look at it. It could be that you had copper? and didn't know it?
CS
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Post by StarlightDeath on Oct 29, 2005 15:04:30 GMT -5
I had copper which was placed ok. But who cares about copper when the guy has horses and iron? Horses are the most important resource I can't believe the seeding on this is so bad. I just played another one on tiny, continents with temperate NO HORSES AGAIN. other guy had tons! I had 1 iron and 1 copper on my continent. This has to be fixed. Resources can't make or break games like this. Oh, I won the continents one because I played sim city and the other guy didn't know how to do his economy so he ended up having 30 units disbanded on him.
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Post by friedrichpsitalon on Oct 29, 2005 15:36:33 GMT -5
I've only played a few games, but I haven't seen any problems with the resource system. I've always had copper or iron or horses or ivory (that counts now.)
Honestly, resources aren't as important as in C3C anyhow - catapults and longbows together are quite potent. Resource screws are nowhere near as nasty as C3C made them - we made a point of ensuring that.
I strongly disagree with horses being the most important resource; if anything, I'd call that the LEAST important. Consider - horse resource units are the only ones that cannot utilize the City Attack promotion. Horses are only utilized in three units, and of those, only one is a threat to a properly prepared defender (knights.)
Copper? Spears, axes, maces? Thanks. I'll take that any day. Horses are easily countered - combo stacks of metal units aren't.
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Post by sparta on Oct 29, 2005 16:17:02 GMT -5
I've only played a few games, but I haven't seen any problems with the resource system. I've always had copper or iron or horses or ivory (that counts now.) . HAH!
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Post by friedrichpsitalon on Oct 29, 2005 17:36:05 GMT -5
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Post by strictlyrockers on Oct 29, 2005 17:48:39 GMT -5
I guess that all depends on what your definition of "few" is.
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Post by Canucksoldier on Oct 29, 2005 18:06:08 GMT -5
I'll take copper against horses any day, my problem in two games is I've started close to a no resourse UU civ, and by the time I discovered copper or iron it was too late, I survived for awhile, but vet ladder players are going to choke you and then they are building an attack force....but then we were playing a 8 on small map so we were really pushing the map script to far, such is life and that will even out over the long run.
CS
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Post by StarlightDeath on Oct 29, 2005 18:45:39 GMT -5
Correct me if I'm wrong but aren't fast units good for pillaging? And since terrain improvements paly such a huge part in this game it's really easy to run around pillaging. I like harassing while I build up. In the long run Iron is probably more valuable.
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Trayk
Worker
Lets Party at your place!!
Posts: 148
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Post by Trayk on Oct 29, 2005 19:28:08 GMT -5
Correct me if I'm wrong but aren't fast units good for pillaging? And since terrain improvements paly such a huge part in this game it's really easy to run around pillaging. I like harassing while I build up. In the long run Iron is probably more valuable. Bring your horses to pillage..my spears will do em ..I LIKE the points for the easy kills.
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Post by Death to ALL on Oct 29, 2005 19:30:53 GMT -5
Using Horse based units to pillage and harass is just one tactic. And if you are using horses alone, they can be easly countered. Remember that there are many roads to Rome. You wont always be able to us the same tactic each and every game. You will have to adapt to what resources and land you have to work with. The sign of a great player is that they can take what ever they get to start with and make it work. Don't limit yourselve to just one way of play.
DTA
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