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Post by horizon on Mar 2, 2006 15:06:08 GMT -5
Just played a duel on balanced in random era, and it goes classical the person i played settled on iron and had horses in capital, i have nothing, i get settler early to get copper and horses, to stand chance, by this time i have Axemen and horse archers at me, i am 6/7 tiles form opponent, how is this balanced? BAH!!!!!!!!!!!!!!!!!!! pissed off! edit: really pissed off!
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icbm
Settler
Posts: 60
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Post by icbm on Mar 2, 2006 15:22:10 GMT -5
Perhaps people will soon understand my view about ancient-medieval games and the option to be able to mirror most of the maps. Then again, perhaps not. Those eras are a joke without mirrored maps and everyone with brains knows it. Sure they might be fun but winning in them is proof of nothing. Not saynig good players don't play in anc-med, I'm saying to really prove themselves good they need to play all eras in the game. I, myself, don't deserve to be called good since I don't play anc-med for obvious reasons. Perhaps some day when the game options allow it to be made fair...
And yeah, no huts option is as important as is that mirrored map option.
But if most of the paying customers enjoy the game like this and don't want ti to be made more skill-involved, then Firaxis should respect their opinions more than some random nuke who wants ppl to play later eras more.
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Post by Sidhe on Mar 2, 2006 15:30:13 GMT -5
I agree with ICBM 100% in our clan we like to mix it up a bit so everyone'll play anything at any time so for example not a single player hasn't played at least 3/4 games in any scenario, of course people specialise in their favourites, but if your an anc god and nothing more then your not really proving much. If you can hold your own in any scenario but arent a god at any then IMO your a better player. Which is why of course those who got he most respect in C3c mixed it up those who specialised, were lauded but not as much as the versatile. CIV will move the same way once the scenarios start opening up and getting modded to perfection. Fear not. It's early days.
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Post by horizon on Mar 2, 2006 15:35:04 GMT -5
off topic guys, im saying ppls say play balanced for an even game but how was my game even? Balanced? not at all! annoying? YES VERY ...
edit: ok over it now every one loses some of the time!
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icbm
Settler
Posts: 60
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Post by icbm on Mar 2, 2006 15:37:14 GMT -5
No it's not, I provided two answes for you horizon, the balance in those eras is achieved once you can mirror more maps and remove huts.
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Post by tommynt on Mar 2, 2006 16:24:40 GMT -5
dude u can play mirror maps and even huts are mirrored there - so wtf complain about something allready being there
in balanced map descripition is stated that at eklast 1 res d be in range of 3 from cap - it s a bug that it s not állways this way - maybe mapgen think a res like oil d count as resourse aswell . in fact balanced gives usually kinda good caps - but it dont balance em - often it s like 1 got ok cap while other got great - oh well and classical suckz ass
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icbm
Settler
Posts: 60
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Post by icbm on Mar 2, 2006 16:36:15 GMT -5
Dude, you should lsiten what I'm saying. You can't mirror inland_sea, ring and the wheel for example. And since they are the maps played, it is a serious flaw. And even if huts are mirrored they don't yield the same results, this is abit of a hunch, someone correct if I'm wrong.
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Post by Ellestar on Mar 2, 2006 16:46:12 GMT -5
AFAIK huts do have a mirrored results. But an ability to mirror Inland Sea etc. will be really nice. I think it can be modded right?
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Post by tommynt on Mar 2, 2006 17:30:02 GMT -5
I never said u can mirror ring but u have different options for the mirror map - one ll give u 2 continents for example - and the outcome of huts is just not random but mirrored on any mirror type map
these 4 settings should be really enough as mirror is kinda only useful for 1-1, as usually the doing best with what u got is just a part of civ - I played a lot of civ4 games but i never ever saw land where i knew i could not win cause of it
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Post by Tony on Mar 2, 2006 17:49:20 GMT -5
Im kinda shocked how many pro mirrior players there are, i think mirror is boring, and makes the game very cookie cutter fashion.
The randomness, has been what civ has stood for, in pervious versions of the game. A skilled player can make poor situations work in his favour and if the land/rng really screws him then he may lose to a lesser foe, but so what? The stronger player will win atleast 70% of the time, this is more then enough. (With resonable seperation i guess)
This all being said, i can kind of understand some peoples concern, as the resource units make light work of the non-resource ones.
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icbm
Settler
Posts: 60
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Post by icbm on Mar 2, 2006 19:11:27 GMT -5
The ability to choose a completely fair battleground doesn't exclude you from being able to play random games if you wish.
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Post by deviousdevil on Mar 4, 2006 15:28:07 GMT -5
A skilled player can make poor situations work in his favour I know some good examples where that is just simply not the case, but I do prefer variety as I enjoy exploring new lands. So what if you lose some, over the long run quality will tell.
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Post by Ascension on Mar 4, 2006 18:10:36 GMT -5
The longer you play the more the class shows through.
It's as simple as that. Same with any competitive endeavor having random elements to it.
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