redphoenix
Warrior
CCCAC Representative
Posts: 253
|
Post by redphoenix on Jan 25, 2006 18:16:35 GMT -5
I find many rules to be rather vague, and they are not pointed out right away on the front, but rather linked to some other page by a highlighter.
For example rules regarding player disconnects and such are not stated on the main rule page, and on the more "specific page" which is the FAQ page, there are no clear specific rules either.
Many ladder players right now assume that if a player drops out and doesn't connect back to the game you can just continue playing without him. But as we know everything possible should be done to pick up the missing player.
Players do not even bother looking in the lobby but assume that if a player cannot simply get back you can just continue without him and he is forced to report to you...
ok I'm tired and a bit repeating my self. Anyway the point is it should be somewhere clearly stated that you have to do everything possible to recover a missing player, and check in the lobby before continuing.
There are other rules that should be more clearly specified as well, these cause lots of grief today. Especially this rule often people continue even when someone is in the lobby trying to get back in the game, they don't even check for him.
|
|
|
Post by friedrichpsitalon on Jan 25, 2006 18:46:15 GMT -5
Red - believe it or not, this is an area the admins are always happy to improve on. If you can specifically show the rule you think is vague and needs clarification, we will certainly take a look at it and do what we can to make things a little more clear for everyone. If you think a rule is lacking altogether, please check and make quite sure of that, and then write exactly what you think the rule that's missing should say.
|
|
|
Post by Sidhe on Jan 25, 2006 22:53:37 GMT -5
Personally I'm glad with many rules that they are vague, as long as people use an approach that is fair and ask for a consensus of opinion, if they want to extend largess on a particular rule due to circumstances, then vague rules are good; too particular and the anal rule judges who live in a land of black and white will continue to abuse the rules to suit themselves in any given situation. Keep it vague and it leaves discretion in the decision making process which can only be a good thing with rules IMHO.
I think the rules in some aspects really do need to be rewritten, with hot-joining duplicate civ picking etc, etc. The rules are starting to look a bit dated in some areas. Players should do everything in there power to try and get a game going regardless of their own self interest, this isn't implied in the rules it's a fact, too many players cry scrap before even trying a reload. As long as you abide by the spirit of such laws and try to be fair given the situation then the letter is of no consequence IMO.
|
|
|
Post by Canucksoldier on Jan 26, 2006 1:03:09 GMT -5
As Fried has stated we'd always be glad to review rules if you or anyone else cares to list specifics and ofcourse providing your solution is always a welcome starting point for us.
As to the player disconnects, I think that you'll find that rule 3, is quit specific that host has to have the lobby checked before the 10min expires to see if the player has returned and is just having problem rejoining. We do need to remove the Arcade part of that rule and substitute sending a player to the lobby and/or using a program like C4F, but the intent of that rule can't be ignored just because of that.
CS
|
|
|
Post by Sidhe on Jan 26, 2006 6:09:50 GMT -5
For example the 2 drop rule, now this is fair you wait for 2 drops then after that they can hotjoin if they want, clarification is needed for this beacause if they hotjoin say twice after this and they still keep dropping then IMO the host should have the right to end the disruption to the game and say enough is enough you should report to all left in the game. Which reminds me this happened recently and I'm still owed a report. To the batmobile robin!!
|
|
|
Post by Canucksoldier on Jan 26, 2006 11:17:33 GMT -5
For example the 2 drop rule, now this is fair you wait for 2 drops then after that they can hotjoin if they want, clarification is needed for this beacause if they hotjoin say twice after this and they still keep dropping then IMO the host should have the right to end the disruption to the game and say enough is enough you should report to all left in the game. Which reminds me this happened recently and I'm still owed a report. To the batmobile robin!! The rules are specific on this too, there is a "1 alibi" rule, so one free drop, the second and subsequent drops are totally at the descretion of the host. Now good sportmanship would dicate that if it's an exception that you let the player rejoin but certainly if the player becomes a systemic problem the host has the support, of the rules, to not allow that player to rejoin. CS
|
|
|
Post by Sidhe on Jan 26, 2006 11:19:56 GMT -5
Thanks for the clarification and you should check your email btw if you're still here and see this.
|
|
|
Post by Avogadro on Jan 28, 2006 15:34:15 GMT -5
I would ask all captains to discuss to their clan members the possibility of becoming more involved by sighing up as a tournament director. It woudl help enrich the league to have more TD's. Also some of you may complain that yrou "voice" is not being heard when it come to bringing changes in rules, events and procedure, well my reply to this is the more you are involved with the league the more likely you are to being heard. The TD's and Admins often correspond, we know each other, we respect each other, we listen to each others opinions. Mature TD's can contribute a lot to the healthy functionning of our league. So I urge you folks to get involved as it will better the experience for all of us. Sincerely GCAvogadro ps-go to www.myleague.comLeft side tourney directors link, click it and on next screen click TD application at the top.
|
|