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Post by tamijo on Jul 27, 2007 7:54:55 GMT -5
Was a lot off debate in WU's pitbox on the dobbelt move, guess came down to a rule that the aggressor should always wait 9 hours before he moves again, in any situation where he might otherwise get a dobbelt move advantage. And that we can allways reload 1 turn back if a dobbelt move makes a huge diffrence. Besides that, dobbelt moves and dobbelt turns allowed in peacefull circimstances.
Just 1 report like a normal game sounds fine with me.
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Post by Canucksoldier on Jul 27, 2007 10:33:08 GMT -5
Well the only way to DD in pitboss is to be the last player to move(which someone has to be each turn), pitboss automatically starts the next turn as soon as the last player moves wether or not the timer has expired. So the last player does his turn and can immediately make his second turn right away.
CS
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Post by Magzi on Jul 27, 2007 10:53:37 GMT -5
Ok, I'm in and chose Joao II of Portugal.
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Post by whiplash on Jul 27, 2007 11:23:25 GMT -5
Well the only way to DD in pitboss is to be the last player to move(which someone has to be each turn), pitboss automatically starts the next turn as soon as the last player moves wether or not the timer has expired. So the last player does his turn and can immediately make his second turn right away. CS It is not necessary for one to be the last player in the turn to double move. All that is necessary is that you play your turn after your "victim" plays his and log in before him on the next turn and move again.
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Post by Canucksoldier on Jul 27, 2007 12:21:06 GMT -5
Well the only way to DD in pitboss is to be the last player to move(which someone has to be each turn), pitboss automatically starts the next turn as soon as the last player moves wether or not the timer has expired. So the last player does his turn and can immediately make his second turn right away. CS It is not necessary for one to be the last player in the turn to double move. All that is necessary is that you play your turn after your "victim" plays his and log in before him on the next turn and move again. Ah yes I see what you mean, but that is a hard thing to manage and in anything but active warfare isn't a big issue. CS
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Post by Bantams on Jul 27, 2007 14:25:28 GMT -5
so do i wait 20 hours for my next turn? and yes i quit the forums again stupid is as Stupid Does
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Post by Canucksoldier on Jul 27, 2007 15:15:33 GMT -5
so do i wait 20 hours for my next turn? and yes i quit the forums again stupid is as Stupid Does No join any time now, only issue is the AI likely settled, but there are still 5 or so civ's left. CS
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Post by Canucksoldier on Jul 27, 2007 17:58:42 GMT -5
Ok there is 6 Ai civs up for graps, so lets recruit some more players or get the original posters in the game if you see them in the lobby.
CS
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Post by WarningU2 on Jul 27, 2007 22:12:24 GMT -5
Make that 5 ... I've taken Byzantium
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Post by Canucksoldier on Jul 28, 2007 1:12:05 GMT -5
BTW, email notifications are working, so hit Alt D when in the game and enter your email.
CS
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Post by Bantams on Jul 28, 2007 2:57:47 GMT -5
Yes got my email done my turn
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Post by WarningU2 on Jul 28, 2007 7:07:54 GMT -5
Anyone know what quests are? I opened the chat/combat log window and I see a new tab called quests ... of course the designers still haven't put in a civopedia search or indexed items and I've gone through every bloody screen and no friggin quest. The quest for information on the quest.
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Post by WarningU2 on Jul 28, 2007 7:17:15 GMT -5
Anyone know what quests are? I opened the chat/combat log window and I see a new tab called quests ... of course the designers still haven't put in a civopedia search or indexed items and I've gone through every bloody screen and no friggin quest. The quest for information on the quest. >> I found my answer forums.civfanatics.com/showthread.php?t=222075 Excellent read if anyone is interested on BTS
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Post by mightydwaarf on Jul 28, 2007 13:33:54 GMT -5
I have taken De Gaulle.
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Post by whiplash on Jul 28, 2007 13:55:08 GMT -5
Anyone know what quests are? I opened the chat/combat log window and I see a new tab called quests ... of course the designers still haven't put in a civopedia search or indexed items and I've gone through every bloody screen and no friggin quest. The quest for information on the quest. >> I found my answer forums.civfanatics.com/showthread.php?t=222075 Excellent read if anyone is interested on BTS Quests are intended to add flavor; some of them are kinda dumb.
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Post by Canucksoldier on Jul 28, 2007 19:49:16 GMT -5
Ok we are down to 4 civs now, feel free to invite your civ friends to fill those spots.
CS
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Post by Onan on Jul 28, 2007 20:21:43 GMT -5
I've emailed harewood, arvcran, and testoftime, the missing ladder players who had expressed an interest in this game. Maybe they'll appear.
So...if we wanted to speed this along, would the game basically run like a regular MP game if everyone managed to get logged on at the same time? It would be pretty sweet, and wouldn't take long at all, to get through the first 20 turns or so after one session, if we can coordinate something like that.
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Post by failedreality on Jul 28, 2007 20:53:58 GMT -5
I'm gmt -6 (CDT)
usually in most circumstances Friday or Sunday nights between 8pm and 10pm I usually have nothing going on.
Some week nights between the same times I'm available.
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Post by Canucksoldier on Jul 29, 2007 1:48:08 GMT -5
Yes we could certainly arrange a "regular MP" night, were we could speed up the start, but only once the other civs are taken.
CS
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Post by Bantams on Jul 29, 2007 4:13:06 GMT -5
Done my turn Poxy Hut gave me Gold damn dont you just Love It when that Happens
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