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Post by Tony on May 30, 2007 5:34:32 GMT -5
Over use of HB maps!!
Those maps are pretty much for OCC only, they suck toooooooooo much in earlier eras. Pretty much destroys what civ is all about, thinking on your feet.
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Post by deviousdevil on May 30, 2007 9:10:59 GMT -5
Over use of HB maps!! Those maps are pretty much for OCC only, they suck toooooooooo much in earlier eras. Pretty much destroys what civ is all about, thinking on your feet. HB maps don't even do what they're suppose to do, ensure late era resources for all civs in a occ.
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Post by venceslas on May 31, 2007 1:18:15 GMT -5
For event 1, could you precise how the tournament will happen if the number of team is not exactly eight( same map? same size?...). Assume with eight teams the top 2 advance to final? Explanations are welcome because at this point that's quite unclear chris.
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Post by sausageface on May 31, 2007 3:29:55 GMT -5
Nations Cup Suggestions
1) Too many events. Limit ot 6 or 7
2) You hit the nail on the head with events like the CTON. Have less events, but ones like this, where al lot of players can compete if they choose (although, having only the winner go through is a bit harsh, because of the luck involved in civ, maybe top 2? I know it will go for longer, but if u get rid of 6 of the other events, wont eb a problem)
3) and again...tooo many events!!! Some of the events don't look like they've been thought out too well either... we all play the certain settings over and over because they have been found to be the best and most fun... nothing wrong with experimenting.. but most of these events no one plays. maybe keep experimenting to just a few events.
Having said that, good job admin
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moineau
Warrior
Administrator
Posts: 330
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Post by moineau on May 31, 2007 13:09:21 GMT -5
Hm fast timer for the Cton melee ancient? not blazing?
Why anonymous for the event 5, the 1vs1, if random civ?
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Post by Death to ALL on May 31, 2007 14:35:20 GMT -5
The following are all the non-roster posts from the sign-up thread. I have removed them from there to clean it up a little. thats alot of events for such small teams, half of mygroup isnt even active also can you add a private section on the forum for the diffrent teams, onlly access for specific players also can you add a private section on the forum for the diffrent teams, onlly access for specific players I think that the easiest thing to do would be to pw the Team thread, if a Team Captain contacts me I will do that on a individual basis on request. Then the Captain can give the pw out as he sees fit. CS Y too many events, and too little event variance. For a first time running of this tournament i would limit it to MAX 6 events. Maybe one-day only and try to really promote it big in lobby a few weeks ahead of time. If I might suggest events: * 3v3 inland sea rocky climate * 7 player anc cton-style inland * 6 player custom conts Why i suggest these events? All three are immensly popular amongst non-ladder community and introducing a tournament with these kind of events would certainly pull a lot of non-ladders towards the ladder. The following two of your ideas i find very creative and can be very cool: * world war grudge match * the end war Im sure these will also be popular amongst non-ladder folk. To keep ladder players interested perhaps add some 4v4 or 5v5 TBG medi or class, as this seems to be most often played. Perhaps make it a start anywhere to follow along the recent trend of playing this style of game. count me in i'm from scotland i believe there is a team uk how do i join? Way to many events, Not all nations are big as America and Germany... Ithink the nations cup should be played more like the COT but with maybe 3 events every weekend. 1 game on friday,saturday and sunday... And make it for 4 weekends in a row so we still get 12 events and a final winner in the end... Oh well, i just know the nordic team cant ever compete with this idea. Is it possible to have event more ancient era events, oh please tell me we can. Ditch event 11 as an event too far and in an era already well represented. What I particularly don't like is the timings mean I have to choose really one event to play on the Sunday, which means I miss out on the modern and medieval teamers if I want to do my favorite event, the future era one. Very sad. Plus why can people only play in a max of 6 events? Why even have that as a requirement? It will be hard enough to cover all events without this stupid requirement invented for no good reason that I can see.
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Post by Death to ALL on May 31, 2007 14:44:22 GMT -5
Hm fast timer for the Cton melee ancient? not blazing? Why anonymous for the event 5, the 1vs1, if random civ? I will adjust the timer to fast instead for the cton. anon on event 5 was a left over from my copy and paste. with random civ now it won't matter, and will be removed.
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Post by Death to ALL on May 31, 2007 14:52:00 GMT -5
For event 1, could you precise how the tournament will happen if the number of team is not exactly eight( same map? same size?...). Assume with eight teams the top 2 advance to final? Explanations are welcome because at this point that's quite unclear chris. If we have less then 4 per match, we will go with the same settings this time. If we decide to keep this event in the future I will see if I can get a new map script made to support an odd number of teams, yet still keep the same idea intact. The top team from each match will advance to the next round, so if we have only 8 teams then there will only be 2 teams in the final and we will use TBG top v bottom. If more then 2 teams are in final then we will keep the original settings instead.
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Post by MookieNJ on May 31, 2007 16:19:55 GMT -5
Anyone see the "Family Guy Writers" episode of South Park? (It was a 2 part episode that aired in 2006.) Anyways, a lot of the events in the NC remind me of this episode, picking settings out of hats -- first hat has number of players, second hat has starting era, third hat has map. 3v3 Classical Hub? SWEET! 3v3 Ancient Inland Sea? CAN'T WAIT! Nearly every game on HB? AWESOME! Now don't get me wrong, I love everybody (well, almost everybody), but what exactly is the point of this event? If it's supposed to be the Olympics of Civ based on nationality, then doesn't there have to be some sort of standards for the composition of teams? Not everyone gets to be in the Olympics just because it sounds like fun. Huge countries like China don't get to enter 2 teams because they have a lot of people who will be left out. I can't play for Luxembourg because I feel like it. Or, is this the Special Olympics, where everyone is a winner and everyone gets a trophy just for showing up? Where everyone can do whatever they want as long as they're having fun? Sorry to sound like a Nation's Cup Thug or a True Elitist, but if this is supposed to be a serious competition, then there has to be some sorts of standards and limits applied. If it's simply a fun for gaming event, then have fun all and I'll see you at the next CCC .
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Post by Death to ALL on May 31, 2007 22:05:17 GMT -5
I have extended the Cut off time to sign-up to 3pm Fri due to the number of players that are not used to playing in such events. I have also changed Sunday's events to the top 4 teams if we have less then 8 teams total taking part.
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Post by stilgar on Jun 1, 2007 10:24:00 GMT -5
For event 1 , click anonymous for civ choice and unclik it just before lauching the game
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Post by rokkitlauncher on Jun 2, 2007 8:28:59 GMT -5
For event 1 , click anonymous for civ choice and unclik it just before lauching the game this is known as the Rokkit civ-picking technique and should be used for all events both in nation's cup and CCC
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Post by metallian on Jun 3, 2007 3:09:09 GMT -5
For event 1 , click anonymous for civ choice and unclik it just before lauching the game this is known as the Rokkit civ-picking technique and should be used for all events both in nation's cup and CCC I echo Rokkit's idea to pick civs, we mentioned this technique a few months back but didn't get much of a response. I see no reason why the annoynomous setting cannot be checked while the civ selection is occurring. With this setting teams can play with different type of lineups that opposing teams may or may not be ready for.
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ot4e
Settler
Posts: 98
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Post by ot4e on Jun 3, 2007 3:55:18 GMT -5
I echo Rokkit's idea to pick civs, we mentioned this technique a few months back but didn't get much of a response. I see no reason why the annoynomous setting cannot be checked while the civ selection is occurring. With this setting teams can play with different type of lineups that opposing teams may or may not be ready for. Why not?
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Post by MookieNJ on Jun 3, 2007 12:47:00 GMT -5
With so many events played on HB for apparently no reason, why in the world would Modern not be one of them? It's actually an event that would benefit from being on this map! No Coal and no Oil is not a very fun game to play. Coal and Oil in Ancient and Classical are not very useful. I have no idea who picked all the maps and settings for the events here, but they obviously do not play very much competitive Civ .
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Post by deviousdevil on Jun 3, 2007 14:14:04 GMT -5
Anyone else think this is strange... France 1 play France 2 five times this tournament and each time France 1 loses - surprise, surprise France 2 wins tournament. 5 games possibly not in doubt and given point structure just one win takes you into the points for certain. In Event 14, 2 French teams in 1 semi and one team sits back does nothing but threaten really apart from a late boating attack and the other team clears the non-French teams. Cooincidence? I can't prove anything, but it doesn't look good. If another Nations Cup is done, you can't have two teams from one country in my view, especially in 2vs2vs2vs2 and especially if they aren't competitive, one team ALWAYS beating the other ain't, it is points padding. Think an exception would be the Americans having a Conferderate and a Yankees team as they have form for fighting tooth and nail...maybe they'd have been more fight in France 1 had they been the Vichy French and the other team the Free French...
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Post by deviousdevil on Jun 3, 2007 14:16:29 GMT -5
this is known as the Rokkit civ-picking technique and should be used for all events both in nation's cup and CCC I echo Rokkit's idea to pick civs, we mentioned this technique a few months back but didn't get much of a response. I see no reason why the annoynomous setting cannot be checked while the civ selection is occurring. With this setting teams can play with different type of lineups that opposing teams may or may not be ready for. On this point, every game I played in (alot then) we used this technique of picking civs, it is the only way to stop people just picking on the basis of who picked last. Course it leads to some chuckles, like when we faced an all England civ French team, and we were all chuckling when the CSA RaY 1337 team all picked non-Russian and English Civs in the Industrial (up until the moment they owned us).
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Post by knupp on Jun 3, 2007 14:27:49 GMT -5
How could you play industrial without spiritual!
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Post by deviousdevil on Jun 3, 2007 14:28:27 GMT -5
How could you play industrial without spiritual! By loving Cossacks...ALOT.
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moineau
Warrior
Administrator
Posts: 330
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Post by moineau on Jun 3, 2007 14:46:58 GMT -5
For devious devil who is acussing arrangement of france: -You say we cheated all tournament to play vs FR1 and win easyly or maybe we won all our game because we had better team. -You say in the event 14 we killed you and not fr1 because we cheated or maybe because you was so far better and was better for us to dont have you in the final. -In the event 14 final we killed fr1, think about that, and not in last position. If you really think that the only reseaon why we do this tournament is to win it cheating, and not have fun with teams composed of all our french clan, it is very bad. It is very bad because in the time of civ3 we had 2 french team, there was 2 us team, 2 UK teams ect.. and noone thought one sec that they can arrange them. In the futur NC if you really think about allow just one team per country, i dont know if france and their 50 players will participate. Thanks all TD and players for this weekend, was very very fun with lot of new event and tactics.
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