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Post by Canucksoldier on Sept 8, 2007 17:54:18 GMT -5
Please post your ideas and suggestions for events that you think should or should not be in CCC 52, please be detailed in your reasoning as well.
CS
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Post by holocanthe on Sept 9, 2007 10:08:32 GMT -5
Change classical map, balanced = random game.
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Post by TheClash on Sept 9, 2007 11:07:34 GMT -5
Make the OCC a random era cton pls. As there might be one OCC event only, a random era event covers the whole OCC range. Unrestricted leaders, space on, 130 turns.
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Post by zzZhenon on Sept 9, 2007 23:08:32 GMT -5
i wish someone would make a non-qc UU Madness mod and/or a Blinded with Science mod
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Post by Canucksoldier on Sept 10, 2007 0:04:09 GMT -5
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[KC]Bopper
Worker
The Knight Who Says 'Giddy-Up!'
Posts: 136
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Post by [KC]Bopper on Sept 10, 2007 0:46:41 GMT -5
Please include a Final Frontier CTON style game in the CCC. There are 8 unique civ's featured in the game and a good ol' random cton works very well.
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grilla
Worker
CCCAC Representative
Have a banana!
Posts: 165
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Post by grilla on Sept 10, 2007 10:44:22 GMT -5
We need to add a OCC on saturdays events. Either make it Renny or Indutrial.
Also another cton would be nice too.
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Post by metallian on Sept 11, 2007 1:24:51 GMT -5
Medi 3v3 there should be a ban on spies because they really bog the game down. If there is a patch prior to the CCC that allows Spies to see enemy spies then it will be fine but as it stands the medi event will be long a build fest.
Ren 3v3: I'd suggest banning spies here as well because they are truly broken. Also, I think a ban on Byzantines would be suitable because they have an overpowering UU and the best trait combo in (Spi/Imp) in Ren. The Cataphract has a hard time being countered. Aggressive pikes are the only real counter to them.
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Post by 9iron9 on Sept 11, 2007 6:03:46 GMT -5
bannin spies at the mo would have to come down the each clans word tht they wouldnt use them, and tbh if any circumstantial incidents happen i e you come across a sneak attk ur gonna be accused so will only work if there is a patch. (may as well bring back ping also) again agree for the byzantine ban on ren, too strong, too good, even noobs on noob teamers are ok with them... say no more
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Post by zzZhenon on Sept 11, 2007 10:39:45 GMT -5
Awesome new Event:
2v2 Ironman non-UQC UU-Madness on 4-Corners TBG! (w/ Unrestricted Leaders)
Something new? Something different? Oh yes this is it.
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axius
Warrior
CCCAC Representative
Posts: 220
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Post by axius on Sept 11, 2007 13:02:32 GMT -5
1. An OCC game should be played on Standard size map starting with 6 players (currently 7). 6 on Small inland sea map results in a hexagon-shaped placement where the 2 players on the east/west sides have their both neighbours too close, while other 4 have only one close neighbour. 2. Spy missions should be banned. At least 2 of them. There was 1 exploit discovered earlier: forcing civics with Cristo Redentor. Now there is another one: forcing anarchy. That mission is very cheap and has little impact in the normal game (big deal, 1 turn of anarchy in 1 city). But in OCC its effect can be devastating as there is only 1 city. Spies use enemy roads, so one can build a railroad to the enemy, make several spies and cause anarchy on every single turn, effectively paralyzing the enemy. While not an exploit technically, this can completely destroy an OCC game. I don't think this mission was meant to be used in OCC, and it should be banned. 3. Random era OCC? Just say No. We already have only 1 OCC event, and it should be a test of skill, not luck, as much as possible. Besides, if it continues using UQC - it already covers all eras in 1 game. 4. Final Frontier? That's more than just a mod. It is a totally different game built on Civ4 engine. It has absolutely nothing to do with Civ4 BTS. How about a Galactic Civilizations II event?
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Post by Lestat on Sept 11, 2007 13:42:44 GMT -5
After gay anarchy in 7 turns in row in OCC when i lead in spy points againts enemie which use spyes i hosting OCC no nukes no net no spy action only scouting alowed. Im hapy to see that im not alone to share that opinion about gay spy action.Its totaly luck...no skill.. I was able to see enemie cite, research all wot mean we are same or i was lead in spiyng bit WTF he anarhy me 7 turn in row in the finish of game... LUCK LUKC LUCK and mine spys suck on hes cite. To be clear i first build jaill (constitution), put 1 pop to spy spec then i first dicover comunim. Got great spy got all spy building put more pop as spy spec got 3 great spys. And i suck at end hard. BAN BAn SPY
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Post by TheClash on Sept 11, 2007 16:23:34 GMT -5
1. An OCC game should be played on Standard size map starting with 6 players (currently 7). 6 on Small inland sea map results in a hexagon-shaped placement where the 2 players on the east/west sides have their both neighbours too close, while other 4 have only one close neighbour. 2. Spy missions should be banned. At least 2 of them. There was 1 exploit discovered earlier: forcing civics with Cristo Redentor. Now there is another one: forcing anarchy. That mission is very cheap and has little impact in the normal game (big deal, 1 turn of anarchy in 1 city). But in OCC its effect can be devastating as there is only 1 city. Spies use enemy roads, so one can build a railroad to the enemy, make several spies and cause anarchy on every single turn, effectively paralyzing the enemy. While not an exploit technically, this can completely destroy an OCC game. I don't think this mission was meant to be used in OCC, and it should be banned. 3. Random era OCC? Just say No. We already have only 1 OCC event, and it should be a test of skill, not luck, as much as possible. Besides, if it continues using UQC - it already covers all eras in 1 game. 4. Final Frontier? That's more than just a mod. It is a totally different game built on Civ4 engine. It has absolutely nothing to do with Civ4 BTS. How about a Galactic Civilizations II event? Axius, random era is no luck, all got same era ! Its a test of skill, you need to be good in all eras. The rest I agree. Especially with this spy issues. Pls only passive spies in CCC.
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Post by ronster on Sept 11, 2007 18:44:59 GMT -5
I agree completely with Axius -> Random era OCC sucks, and spies should be banned in OCC. (Sorry clashy ;D)
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Post by TheClash on Sept 12, 2007 3:34:54 GMT -5
I agree completely with Axius -> Random era OCC sucks, and spies should be banned in OCC. (Sorry clashy ;D) your afraid that you cant build your spaceship ;D
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redphoenix
Warrior
CCCAC Representative
Posts: 253
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Post by redphoenix on Sept 12, 2007 5:37:09 GMT -5
After gay anarchy in 7 turns in row in OCC when i lead in spy points againts enemie which use spyes i hosting OCC no nukes no net no spy action only scouting alowed. Im hapy to see that im not alone to share that opinion about gay spy action.Its totaly luck...no skill.. I was able to see enemie cite, research all wot mean we are same or i was lead in spiyng bit WTF he anarhy me 7 turn in row in the finish of game... LUCK LUKC LUCK and mine spys suck on hes cite. To be clear i first build jaill (constitution), put 1 pop to spy spec then i first dicover comunim. Got great spy got all spy building put more pop as spy spec got 3 great spys. And i suck at end hard. BAN BAn SPY Just out of interest, did you have spies protecting your city?
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Post by penny on Sept 12, 2007 13:10:17 GMT -5
Random OCC : As far As I'm concerned, It seems weird. If it's medieval, at least 4 of the 6 players are going to draw for the GL, the lucky one will have a huge advantage. Future OCC ? What's the point of a 15 Turn CCC-event ?
Cristo Redentor As for the Ironman (not the OCC), are we sure we didn't banned it too much in a hurry ? I've read about that Civic exploit, so last SP game I played, I Build it, Made up a good load of spy, and Espionage points, and tried it. I had 0% Success against AI. I mean, I tried like 10-15 times, AI always had a counter-spy whichever city I went for. IF there is a counter, we shouldn't ban it, right ? (Note that the game was on Deity level, that may have helped AI)
Ironman : So Here is my though...we could ban Maya.
Wheter or not Maya is the best civ, is a debate (or not : This is the best civ), but the think is that maya is very easy to play. With Maya, you don't care if you have no metal, you have your UU, you don't care if you were too slow to get a religion, you got your UB for hapiness, you don't care about developping, you got you're too awesome Traits to help you out.
If we were all to play Inca, MGT would owned us bad. If we were all to play Mehmet, Larodrigues would owned us bad. If we were all to play Peter, Tommynt would owned us bad. If we were all to play Victoria, Mansurji would owned us bad. If we were all to play Netherlands, Andreas would owned us bad. If we were all to play Grece, Zartoustraa would owned us bad. If we were all to play Elizabeth, Moineau would kick my ass, and I'd be pissed.
Because all of those players really adapt, developped, created skills for there Fav civs, they've really got to another level with those civs, and it is always good and fun to see what they came up with in order to beat the opposition.
But if any of those players would switch to Maya, He'll have to use way less skills, in order to get way easier win.
If we were all to play Maya, The one with the best land would grab the win.
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axius
Warrior
CCCAC Representative
Posts: 220
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Post by axius on Sept 12, 2007 13:10:39 GMT -5
Axius, random era is no luck, all got same era ! Its a test of skill, you need to be good in all eras. The luck with random era is your choice of leader. For example, in Ancient or Classic you might do well with Elizabeth or Inca, while in Ren or Indu those would be less useful than Gandhi. And I don't even know about Modern of Future - nobody plays OCC in those eras because it's pointless (which is another argument against Random era). Oh, I forgot the most popular suggestion: OCC should be played with Unrestricted Leaders in the CCC. That's already an overwhelmingly popular setting in Ladder games - almost all OCC games are played with it.
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Post by spiffincat on Sept 12, 2007 23:49:15 GMT -5
I would like to see a Final Frontier mod event, maybe cton style or 1 v 1.
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Post by Bantams on Sept 13, 2007 10:12:22 GMT -5
I would like to see a Final Frontier mod event, maybe cton style or 1 v 1. Can you play Teamers in Final Frontier Mod? If so i would like to see a 3v3 teamer maybe and i might run a test Tourney This weekend if its possible
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