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Post by Bantams on Aug 21, 2007 1:37:46 GMT -5
Unrestricted leaders and Random events in a ironman whatever next Barbarians All the above get my vote
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Post by venceslas on Aug 21, 2007 1:57:17 GMT -5
In my view there is a majority of teamer, because clan match are mainly team skillness and not individual skill. Moreover, most of the clanners(not all) think OCC require less skillness.
Well, I'm pretty sure that the OCC winner is a top player.
Solo events are already:
- 1v1 - cton - OCC - ironman - UQC ironman
I think it's a perfect balance with the teams event.
chris.
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redphoenix
Warrior
CCCAC Representative
Posts: 253
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Post by redphoenix on Aug 21, 2007 3:19:22 GMT -5
Thanks for the CCC, it was great . Ironman : It was Green_Ring. About the 'Green' of it, I realize sometimes with this map, you've got, real loads of Hills/Forest Hills. Bit sad, But still the best map. About the shape, It has been 4 CCC in a row we played Ring, despite Ring and wheel constantly drawing in polls, moving it to wheel should be fun. EDIT: Know what ? Have been thinking, We should allow unrestricted leaders for Ironman. let people create new strat, it's very Pacal-based ATM Because then all you'd get would be pacal indias, unbeatable. Fast worker coupled with expansive and financial. Well fast worker and expansive is the real trait there, makes forest chops so superior early on especially. Well you could as well couple that with expansive and some other trait to go with india too. But regardless, it'd be rather unbeatable in ironman play. Unless we'd use a different kind of a map, then maybe other UU would be valuable too. About the MAP, Would be nice to see some other map used too sometimes than wheel or ring, to allow for a differnt kind of play, for example Big and small, *grin* The problem with ring, wheel, and hub to the most, is that if you end up being next to a noob, or someone drops out etc. These things really play the game totally to your pocket. Your neighbours decide a good game. On a pangea style map, or Big and small which is more random, you can attack and be attacked by more than your neighbours, before the discovery of astronomy. I don't say wheel or ring are bad maps, they are just differnt and not really regular civ play. Just makes the game play differently, and I think actually end result of game is just as much random as on those different maps I mentioned. Because the neighbour decides a lot.
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Post by TheClash on Aug 21, 2007 4:35:59 GMT -5
Totally agree about OCC. UQC OCC is ok, but nobody really plays it. 90% of all OCC ladder games are currently played on Ren. But in CCC by some reason the OCC event has been anything but Ren - at least for the last year. Why is the most popular era being ignored like that? Nothing against reny and UQC is now played again a lot more (after ppl installed it ). I think the OCC for next CCC should start randome era like # 1. Would be quite challenging.
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Post by metallian on Aug 21, 2007 6:37:08 GMT -5
Thanks for the CCC, it was great . As for the map, I'll stick to what I played : Médival was unplayable, BTS probably slowed rush in that era, but setting up the event on HB map was killing any chance of kill. In CCC 49, we lost to MUD because they played good defense, we took a city, not enough though. Here they played defense, but there was NOTHING ELSE to do. A suggestion that may help is the elimination of Spies. I suggest we ban them from any pre modern teamers or just ban them all together. These units makes it impossible to attack in the mid-late game.
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axius
Warrior
CCCAC Representative
Posts: 220
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Post by axius on Aug 21, 2007 15:18:16 GMT -5
5:HB Inland Sea V3 map looks the same as HB Inland sea V2 I suggest Using HB TBG V3 Instead I compared HB Inland V2 and V3, and there are only 2 changes: 1) Silver is no longer eliminated from the map (no clue why it was in the first place). 2) More random bonus resources near the capital (up to 12 in V3, was up to 7 in V2). So V3 Inland is just a fine-tuned V2. Very much not so with HB TBG V3. That one is very different because it completely eliminates deserts. As a result, there are no more flood plains either, and the map is predominantly green, which is a good thing. But it has 2 major flaws: 1) No oil. Deserts are eliminated, no jungle near capitals (if at all), and no tundra either. You can't use the BTS Ethanol Co. to get oil either because National Park cancels coal. 2) Unlike Inland, you are not guaranteed to start near a river. No levee is a big disadvantage in production. The amount of food (and now forest too in BTS) is still very random on both maps. But I still like Inland better because of the above mentioned flaws in TBG. One more suggestion for OCC: it should be played on Standard size map with 6 or more players (i.e. starting with 6, not 7). With 6 on Small, the 2 placed on the west/east shore of the sea are too close to their neighbours on both sides, which is not a good thing in OCC at all.
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axius
Warrior
CCCAC Representative
Posts: 220
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Post by axius on Aug 21, 2007 15:29:31 GMT -5
Totally agree about OCC. UQC OCC is ok, but nobody really plays it. 90% of all OCC ladder games are currently played on Ren. But in CCC by some reason the OCC event has been anything but Ren - at least for the last year. Why is the most popular era being ignored like that? Nothing against reny and UQC is now played again a lot more (after ppl installed it ). I think the OCC for next CCC should start randome era like # 1. Would be quite challenging. "A lot more" being Bopper returning to host 1 game per day at the specific time. Compare that to an average of 4-5 Rene OCC games per day hosted at different hours. Just face it: Rene is far more popular. And if UQC was not forcibly inserted into the CCC nobody would play it at all. Random era would not work for OCC because of the possibility of it being Modern or Future. If Space was enabled, those would end very quickly and your success would depend massively not on your skill but on your luck with neighbours (i.e. having to build units and fight or being allowed to build spaceship). If Space was disabled, can you imagine the boredom of playing 140 turns in Future? No thanks. Maybe a special rule that 'random' era is limited to Ancient-Indu and the game is to be rehosted if it rolls Modern or Future?
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Post by Earl Harewood on Aug 22, 2007 10:06:47 GMT -5
nobody bothered to listen to my comment
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Post by whitebull on Aug 22, 2007 10:53:21 GMT -5
nobody bothered to listen to my comment U talk about ur proposition to move all ancient to classical start ? I hate this idea
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Post by Tony on Aug 22, 2007 11:44:09 GMT -5
No offense but this is a classic sign of people with limited knowledge making suggestions.
The 2 eras play out quite differently.
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ot4e
Settler
Posts: 98
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Post by ot4e on Aug 22, 2007 12:49:44 GMT -5
nobody bothered to listen to my comment U talk about ur proposition to move all ancient to classical start ? I hate this idea I hope it will be never accepted. And I insist to play at least half of events ancient-based and the other part non-ancient.
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redphoenix
Warrior
CCCAC Representative
Posts: 253
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Post by redphoenix on Aug 23, 2007 3:50:56 GMT -5
U talk about ur proposition to move all ancient to classical start ? I hate this idea I hope it will be never accepted. And I insist to play at least half of events ancient-based and the other part non-ancient. I agree, ancient should have more focus since its the basics of civ and the most widely played era. Change a couple events to ancient start, or add new one.
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Post by TheClash on Aug 23, 2007 5:20:33 GMT -5
I hope it will be never accepted. And I insist to play at least half of events ancient-based and the other part non-ancient. I agree, ancient should have more focus since its the basics of civ and the most widely played era. Change a couple events to ancient start, or add new one. anc is so boring if its not UQC More randome era events pls. Good players should be able to play all eras
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Post by ronster on Aug 23, 2007 12:08:41 GMT -5
A couple comments from the noobster
1) Random eras don't make sense for the OCC event for many reasons. First, some leaders are good for some eras and since you need to pick a leader random eras don't make sense. Second, late eras end to fast (race to space) and early eras are too boring without uqc.
2) OCC is just too boring without UQC. If you have an early start era its a wonder fest, a late start era is a rush to space. Why not have both so that there are different strats to win?
3) Maybe we should introduce unrestricted leaders in the OCC. This is the only comment that makes sense
4) We could change the map if people complain OCC is too boring.
5) The UQC Ironman map is all messed up. When we played 2 players had individual islands, others were right near others. This seems too unfair. Maybe host this on islands map which would be nice.
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Post by TheClash on Aug 24, 2007 3:02:48 GMT -5
We got only one OCC event and I think its not the best solution to play one era only. Random era is realy challenging compared to always reny or indu. You have to pick your leader carefully if its random start, but this shouldnt be a problem cause its the same with # 1 in the CCC. And I think it wont be space only in later eras, cause all player got same tech from start and early spacebuilders will be dead soon But if its so easy, be happy if it would become random and beat all
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axius
Warrior
CCCAC Representative
Posts: 220
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Post by axius on Aug 24, 2007 12:51:53 GMT -5
As you said, we only have one OCC event now. Which IMO must be a test of skill, not luck. Sure, there is always luck with starting location, but adding a random era would only increase the lottery factor. Maybe if we had a second OCC event - then we could have some random fun.
And I support Unrestricted Leaders for OCC. It's already played that way a lot, and everybody likes it.
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Post by TheClash on Aug 24, 2007 14:30:13 GMT -5
As you said, we only have one OCC event now. Which IMO must be a test of skill, not luck. Sure, there is always luck with starting location, but adding a random era would only increase the lottery factor. Maybe if we had a second OCC event - then we could have some random fun. And I support Unrestricted Leaders for OCC. It's already played that way a lot, and everybody likes it. Random era is no luck, all players got same era
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Post by venceslas on Aug 26, 2007 12:15:58 GMT -5
sigh, but quite different field...
However, I agree with Clash that all era should be played at the CCC like it is actually.
chris.
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