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Post by emperor on Apr 2, 2007 17:14:09 GMT -5
Quick question(s) for you guys, since I'm certain someone in this bunch will know the answer: 1) Is Pitboss only functional with the Warlords expansion? 2) If it's already functional with the basic game, are there games played with that version? 3) Are you loving it? Why / why not? Better than PBEM? Thanks, Onan p.s.: sorry for the threadjack. Admins among you, feel free to dump me in a new thread linked here or something. 1. As Necro says, it's functional with both the original Civ4 and Warlords. 2. Yes, there are, although they're diminishing in number since most people now have Warlords and there's no sense in playing without the new features. I'm currently in one such vanilla Civ4 Pitboss that's in the late modern ages (we're now fighting with Mech Infantry and soon Modern Armor). That's still an extremely exciting game, with the 15 remaining players roughly split into two fairly evenly matched alliances. The battles and struggles over territory are immense, and the game still hasn't fallen to one side or the other. You can find that game on Civstats, actually: www.civstats.com/viewgame.php?gameid=23By the way, I expect that once the second expansion (BTS) becomes common amongst people, games started in Warlords will begin to diminish too. 3. Absolutely, Pitboss is awesome. It's like a PBEM in many ways, in that each time you log into your turn you can analyse your position and play out your moves. Pitboss and PBEM both tend to bring out the best in players, since you have to make every turn count (not like in single player where it's just enter-enter-enter at the end of the turn). The diplomacy between players is also much more exciting, since you actually have time to discuss with them between moves. Unlike PBEM though, you don't ever get that annoying lag when one player goes on holiday (for instance), so turns are pretty much rigidly stuck to 24 hours (or less, if everyone ends their turn in time). This is the major thing which makes Pitboss better than PBEM, since you can have a (virtually) unlimited number of human players with little to no extra turn delay, whereas a PBEM with any more than 4 or 5 players will usually experience a severe lag. With Pitboss, you can go to 18 players and beyond. Necro: If you want to get involved in more Pitboss games, there are always large-scale games being started over at Strategamer, or alternatively you can try CFC. Of course, you may wish to stick with PAL, and that's fine. Personally I just go wherever the games are though, myself.
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Post by emperor on Mar 31, 2007 3:13:52 GMT -5
Join ladder emperor, and you get reports for all benchmarks as far as I understand it. As good as you start seems to be, I would say, you should announce yourself a fully active player and forgo any sub courtesies. Hmm, okay, joined the ladder. I still don't understand what exactly I'm supposed to put in a report and who I'm supposed to send it to, but whatever.
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Post by emperor on Mar 30, 2007 19:09:03 GMT -5
Quoting from the Epic Guidelines: Could you provide a link to these 'Epic Guidelines'? Thanks. Wins will be awarded at the following years: 2000BC, 500BC, 500AD, 1000AD, 1500AD, 1800AD, 1900AD, 1950AD, 2000AD, 2050AD. So, am I correct in assuming that the player with the highest score at each benchmark "wins" that benchmark? Does this have any effect on the overall winner of the game, then? (Eg if one player wins all benchmarks but is then annihilated by another civ just before the end of the game.) Guests who are kind enough to take over for a leaker need not report. OK, that's fine. I figured that since I'm currently in the #1 position it might have been worth doing so or something. ;D
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Post by emperor on Mar 30, 2007 0:36:21 GMT -5
Is there a 1000 AD benchmark? And what is one supposed to do for them, if there is one?
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Post by emperor on Mar 28, 2007 21:21:18 GMT -5
Dreaded network socket error again. Reloaded. Looks like we have another one, unfortunately... can't connect once again. EDIT: Hmm, well that was odd. It's working now. Must have been on my end. Just WarningU2 to play...
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Post by emperor on Mar 22, 2007 19:00:37 GMT -5
Can't seem to connect...
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Post by emperor on Mar 19, 2007 14:43:42 GMT -5
Everyone should make sure that they hit "Exit to Main Menu" and not "Exit to Desktop" when they leave the game. I'm fairly sure that that was originally the cause of one of the bugs with Pitboss crashing. (Not sure if it's what's causing the problem in this case though.)
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Post by emperor on Mar 5, 2007 14:20:51 GMT -5
Yeah, the turn rollover delay just seems to be a property of the game. Perhaps it's organising unit moves, sending out emails, notifying civstats, or whatever.
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Post by emperor on Feb 10, 2007 14:07:09 GMT -5
I will be away for the next week; however, I have arranged for a friend (niamor) to sub for me during that time.
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Post by emperor on Feb 9, 2007 23:37:22 GMT -5
The game appears to be down...
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Post by emperor on Jan 23, 2007 3:31:38 GMT -5
I may be able to figure a way to get Emp's two turns back. Reloading's the only way I can think of to do that, and that kind of screws with the other players. I wouldn't want to ask for that. It isn't too big a deal, just annoying (my next city will be delayed in production since it didn't get founded as early as it could have, etc). Unless you're proposing that everyone else skip two turns to make up for the ones I missed? (Just joking.)
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Post by emperor on Jan 21, 2007 23:55:42 GMT -5
Why have the turn notifications stopped coming? I missed a couple of turns just recently because I did not realise the game was still ticking over. If 2 people get same religion founding tech at same turn it's just a 50-50 coin flip as to who gets it, right? It's determined at the moment of turn timer expiration, not who logs in or finishes turn first, I thought. Anyone know for sure? In Pitboss (and other online live play) it's determined based on who has the most research overflow on the tech. Same with wonders - if two or more civs will complete a wonder on the same turn, then whoever has the most production overflow, gets the wonder.
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Post by emperor on Jan 4, 2007 23:05:03 GMT -5
Elucidus seems to be interested, so maybe he could join in? www.strategamer.com/forum/showpost.php?p=9588&postcount=14Oh, and I'm fairly sure there have been no GE's generated to date. I would suspect it's the combo of Industrious and Slavery (judging from the way he keeps losing pop in his capital), perhaps with either Stone or Marble on the side as a bonus.
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Post by emperor on Jan 4, 2007 4:45:38 GMT -5
Geez, are you sure you couldn't do with just a couple more wonders in your capital there, Necrominous? ;D
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Post by emperor on Jan 2, 2007 23:47:34 GMT -5
I got the same error, but I tried it in 2.08 and it seems fine. Guess it must have been updated... would have been nice to be notified though.
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Post by emperor on Dec 10, 2006 2:30:19 GMT -5
Also, for whatever it may matter, we are approaching the first BM at 2000BC. So, plan accordingly. Eh? BM...? If you're looking for replacements, I can ask around some of my friends from the Strategamer site, if you'd like. Let me know if you want that (I'm sure I could quite easily find willing players).
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Post by emperor on Nov 23, 2006 22:32:24 GMT -5
Sorry for the delay guys, I only just checked back here... seems I don't get reply notifications as I do for most other forums, which is a bit of a pain since I usually rely on them so much. The only incompatibilities with 2.00 and 2.08 saves are (1) the admin password, and (2) locked modified assets. I think that the latter is a single-player only option, so that doesn't matter. All that needs to be done for the game to be compatible with 2.08 is for whiplash to remove the admin password for the game (if he even set one in the first place). Once he's done that, he can patch the game and we can all play on 2.08. Tony, it's okay, I've gone through everything myself and have sorted out my own short term and long term strategies now. Feel free to PM me your original ideas if you like, though I usually prefer to do things in my own way when I'm playing in these sorts of games. By the way, is this game registered on Civstats? www.civstats.com/allgames.php
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Post by emperor on Nov 18, 2006 8:06:32 GMT -5
By the way, there ARE autosaves from which you can reload the latest turn. If I recall correctly they're in a different directory so are not immediately easy to find. I'll ask the hosts of some of the other Pitboss games I'm in, since I know they've reloaded many times from player autosaves.
Are you planning to patch the Pitboss to version 2.08 anytime soon? I know that it does work with the patch (at least, perhaps with a hack), since one of my other Pitboss games is currently running just fine on 2.08 after being patched up.
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Post by emperor on Nov 18, 2006 0:24:13 GMT -5
Hi guys. Glad to be here. Hmm, now to try to reverse some of the awful decisions the AI seems to have made for me...
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