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Post by Necrominousss on Nov 7, 2006 23:13:56 GMT -5
The best and most interesting way to have civs picked, imo, would be to have the capt pick the others teams civs for each player one at a time.
As soon as capt 1 picks a player, capt 2 picks a civ for that player then makes his player pick for team 2. Then capt 1 picks a civ for the player capt 2 just picked then make his team pick and so on and so forth. And both captians pick the other captians civ.
This would make the game much more interesting then the same player playing the same civ over and over.
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Post by MookieNJ on Nov 7, 2006 23:18:30 GMT -5
Mookie I didn't realize that was offensive. It's gone. Again my point wasnt to make this discussion about RaY, even though I am definitely a main contributor to it being so. I apologize. Didn't realize it was offensive? Hahahaha, ok. "Hijacking," "rhymes with GaY," and "ruined these teamers" are all nice and friendly terms and phrases to use, that's great!
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Post by ironclad on Nov 7, 2006 23:50:15 GMT -5
I agree Necro -- Lets play how we did it in civ3 First cap gets to choose Civ Or Player ***Almost always the first cap will choose player If first cap chooses Player, he will get 2nd pick on civs -- and vice versa if he chooses pick civ first. Player Picks go alternate 1-1 could be much more fair Then civ picks will alternate 1-1, the cap who picked 2nd on players will get to choose his civ first This opens a whole lot of new strategies team wise Would u rather get spain or Russia as first pick? I would Probably choose Russia (Even though chm civ can counter) Or would you rather take Isabella And if you want to pick civ first are willing to give up first pick, and giving up first pick on civ can be quite deadly as you give up your first pick and get the last one because it alternates. No civ can be choosen twice in the game, leaving alot of doors open as ren is coming to be more one demonsional with a chess type strategy. Having completly different civs would make alot more strategies as you no longer have a concrete basic civ team. This would probably open a whole new load of stratgies
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Post by pooky on Nov 8, 2006 4:15:16 GMT -5
what would be REALLY interesting, would be having each team pick the OTHER team's civ. then we'd REALLY see some new civs being played
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Juni
Worker
Posts: 137
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Post by Juni on Nov 8, 2006 6:29:13 GMT -5
That could be fun to try indeed ;D I'd love playing a ren with Augustus, Roosevelt or Washington
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Post by smatt834 on Nov 8, 2006 7:54:36 GMT -5
finally the wellsprings of truth have begun to flow again. your games lag to all hell cause you spend 85% of the game making so many army units you tech worth garbage. you stick yourselves in that tech lag and blame its boringness on internet lag. (not that lag doesn't happen sometimes...) unban everything and takes turns picking the other civs teams. problem solved.
btw, how is russia on the front a disadvantage excatly? last ren teamer i played with LH, russia on the front team won.
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Post by longhorn on Nov 8, 2006 9:45:57 GMT -5
Ironclad:
I like that idea, and think I will host a ren teamer tonight to give it a try (approx 8:15 PM Eastern time). This game will not allow any civ to be banned. So capt 1 gets choice of 1st pick of player or 1st pick of civ while capt 2 gets the other option, no duplicate leaders allowed in the game- ok.
Say captain 1 took Catherine-- could captain 2 select Stalin and captain 3 select Peter, or do you restrict it to one leader per game and one civ per team as well (when relevant, they have 3 leaders?).
Thanks,
-lh
Also thank you ladder players, I am VERY encouraged that you are considering re-opeing up this era to multiple leaders and tactics again. The build cav stack kill and same leaders every single game was getting quite stale and boring. Now if we can just get people to play other maps too!
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Post by markweston on Nov 8, 2006 13:09:29 GMT -5
Or, as a really radical alternative, play a different era or different map. Or even - gasp! - both.
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Post by Necrominousss on Nov 8, 2006 14:29:02 GMT -5
Any era past ren is just stupid to play due to what you start with. Starting with 3 pop 5 cities with all the fix'ns and powerful units is just ret@arded. Starting with 2 pop cities in ren is bad enough.
My belief is that the reason ren is the most popular late era, is becaues, it's the latest era you can start with less then 3 cities. Later era starts would be 10 fold more popular if they started equal to ancient era start, IMO. No extra settler. No decrease growth percentage. No worker. No decrease train percent. No decrease construct percent. The only things I might leave the same would be the decreased research percent.
When settler and scout is all you get, then you can count me in a modern or future start. Until then 95 percent of my games played will be anceint and classical. I could even live with 2 settlers and worker, (since getting a resourse is needed quick) as long as cities started empty with one pop.
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Post by pooky on Nov 8, 2006 14:41:15 GMT -5
well Nec, it's not exactly that hard to get players in a modern/indus/future teamer to agree to delete everything other than a settler and a scout
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Post by Necrominousss on Nov 8, 2006 14:42:08 GMT -5
All would still have the ready to go cities. I or someone else can make a mod as well but I don't see it catching on till it's something people don't need to download and be in a different lobby to enter game.
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Post by rupman on Nov 8, 2006 19:02:15 GMT -5
F***ing WAH! Banning civs is for Vagis IMO.
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Post by zzZhenon on Nov 8, 2006 19:17:42 GMT -5
easy solution - ban ren teamers lol tommy Brennus (and mongolia of course) can counter both Isabella and Russia. He's very underrated.
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Post by ironclad on Nov 8, 2006 19:28:20 GMT -5
one civ per team multiple leaders are dumb that leaves an option to a cap do i want first pick or russia?
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Post by notagoodname on Nov 8, 2006 20:05:23 GMT -5
lol tommy Brennus (and mongolia of course) can counter both Isabella and Russia. He's very underrated. Formation cavalry get +25% vs mounted, cossacks get +50% vs mounted. Cossacks can also get anti-gunpowder or anti-melee upgrades straight out of the city.
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Post by rupman on Nov 8, 2006 20:24:12 GMT -5
That's the way it was done on Civ 3 ladder. 1st capt got to pick player first, 2nd capt got to pick civ first. This would definately make the game more interesting by adding another layer of strategy.
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Post by longhorn on Nov 9, 2006 2:16:10 GMT -5
Ok we played the 5v5 with the suggested modifications and it was an absolute blast! Nothing was banned, we alternated picks and civs.
Captain 1 picked a player first, giving captain 2 Russia and the second pick. The picks and civs alternated until we had 10 unique civs/leaders ( I civ per game).
Most in game seemed to really enjoy it. Whether or not they liked having Russia back was mixed, those cossacks are real powerful. Plus the team with Russia also got Spain (as captain 1 went with Ghandi, when it came time for his first civ.
All in all a great time, although it takes a little longer in staging to get this game going. I recommend all of you try this type of ren teamer, sure beats the ole boring same civs build cav stack kill games some people will only play!
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Post by miserymachine on Nov 9, 2006 9:11:26 GMT -5
I agree Necro -- Lets play how we did it in civ3 First cap gets to choose Civ Or Player ***Almost always the first cap will choose player If first cap chooses Player, he will get 2nd pick on civs -- and vice versa if he chooses pick civ first. Player Picks go alternate 1-1 could be much more fair Then civ picks will alternate 1-1, the cap who picked 2nd on players will get to choose his civ first This opens a whole lot of new strategies team wise Would u rather get spain or Russia as first pick? I would Probably choose Russia (Even though chm civ can counter) Or would you rather take Isabella And if you want to pick civ first are willing to give up first pick, and giving up first pick on civ can be quite deadly as you give up your first pick and get the last one because it alternates. No civ can be choosen twice in the game, leaving alot of doors open as ren is coming to be more one demonsional with a chess type strategy. Having completly different civs would make alot more strategies as you no longer have a concrete basic civ team. This would probably open a whole new load of stratgies This is an excellent idea. Love to read stuff like this. More posts like this floating and I think people would actually bother to make use of this forum and get into it. Very nice. MiseryMachine.
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Post by MookieNJ on Nov 9, 2006 14:45:24 GMT -5
Captain 1 picked a player first, giving captain 2 Russia and the second pick. The picks and civs alternated until we had 10 unique civs/leaders ( I civ per game). Most in game seemed to really enjoy it. Whether or not they liked having Russia back was mixed, those cossacks are real powerful. Plus the team with Russia also got Spain (as captain 1 went with Ghandi, when it came time for his first civ. Funny that you call to ban Spain, but in your game both Russia and India were picked first .
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Post by yilar on Nov 9, 2006 15:18:56 GMT -5
India still the best civ
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