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Post by tommynt on Sept 17, 2007 4:35:08 GMT -5
skill i see in some games is very low of some players - they just miss basic buildup stuff
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Post by civerdan on Sept 17, 2007 5:36:11 GMT -5
I agree Tommy that the quality of play has declined. Almost every day I see players doing the following:
1. Not planting on a plain hill when they can keep their food.
2. Going worker first on a tight map (i.e. standard TBG start anywhere, small TBG)
3. Working a water tile at the start.
4. sending second warrior in back to scout w/a scout start
5. Attacking with lone unit in capital with 75% odds.
6. Not roading the city they just planted in front.
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Post by 9iron9 on Sept 17, 2007 7:23:33 GMT -5
noobness is acceptable. all started somewhe5re except tommy who started by creating civ.
what the irritating and annoying thing is new generation noobs who r up on a pedalstool cos they made top 20 in the first month two months of ladder play insisting they are the dogs danglies and refusing to take advice.... bring back lite teams
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bev
Settler
Posts: 18
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Post by bev on Sept 17, 2007 8:03:01 GMT -5
Just to say Im guilty of the 'working the water tile 1st thing' It seems in BTS that the city governor likes to work water tiles. Even when I change them he likes to go back to it.
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Post by NumberOneMercury on Sept 17, 2007 10:07:57 GMT -5
Okay no screenie for this one, but here is a classic. We get zulu on front and carthage (fin) in back. Zulu builds cottages and large cities while carthage slaves down a large stack of numids and chariots.
...
Why didn't carthage (fin) in back build large cottage cities and zulu agg/exp with impi on front slave down? The reason is that these two players play exactly the same game every single game!!! PLAY YOUR CIV.
OF COZ I get called a noob for calling them out on this and OF COZ they will not change.
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Post by penny on Sept 17, 2007 12:27:45 GMT -5
Well, I understand is raging to see a "new" player coming in, doing mistakes. But I'd say there is 2 kind of people coming in, The one about settler level, the ones with Emperor skills. Let me remember that in order to win in Emperor, you don't even need to know that a hill and forest gives defence bonuses, what is theocracy, need to get a religion,... Almost every day I see players doing the following: 1. Not planting on a plain hill when they can keep their food. 2. Going worker first on a tight map (i.e. standard TBG start anywhere, small TBG) 3. Working a water tile at the start. 4. sending second warrior in back to scout w/a scout start 5. Attacking with lone unit in capital with 75% odds. 6. Not roading the city they just planted in front. All of the above are even Beyond the "I'm emperor level but kinda new in MP" level. 1. Took me ages to get that, Nobody use to do that 6-8 months ago. 2. Yeah, 4v4 TBG and 3v3 are 2 complete different events, surprising when you only play 4v4. 3. IT requires a huge SP skills to even think about switching to the water tile...(and then some more to know it's a bad idea in MP) 4. Yup, kinda same as 1, Takes age to get how (not) important tiles are. 5. Yeaaaah, even with 99% odd it's a bad idea, I remember losing an archer on a scout and dying after...But hé, we all do it, right ? 6. Hope Pat is reading this.
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Post by chuckynorris on Sept 17, 2007 14:11:26 GMT -5
Good point by 9 iron. About 2/3 of newer players want to learn and say thank you when you help them. Usually when you play in the same game with them 1 month later, they are much improved because they listen to better players. The other 1/3 think they are top players and that they know best. These players never improve, and are not fun to play with
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Post by DrShot on Sept 17, 2007 16:23:56 GMT -5
Just to say Im guilty of the 'working the water tile 1st thing' It seems in BTS that the city governor likes to work water tiles. Even when I change them he likes to go back to it. Definately worth repeting. BTS does this and a few other issues that were not happening b4. Ever try to use the food manger( as an example)?
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Post by DrShot on Sept 17, 2007 16:26:13 GMT -5
Okay no screenie for this one, but here is a classic. We get zulu on front and carthage (fin) in back. Zulu builds cottages and large cities while carthage slaves down a large stack of numids and chariots. ... Why didn't carthage (fin) in back build large cottage cities and zulu agg/exp with impi on front slave down? The reason is that these two players play exactly the same game every single game!!! PLAY YOUR CIV. OF COZ I get called a noob for calling them out on this and OF COZ they will not change. No libraries? What about the ever dredded worker rush! I imagine only the really new players would call you a noob, the rest of us already know it
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Post by cryptococcus on Sept 17, 2007 19:18:00 GMT -5
We should all pay NOM for this soldid advice and usefull thread. He is indeed the best.
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Post by italiano on Sept 17, 2007 21:22:27 GMT -5
hmm....teamers arent an individual test of skill at all. try playing duels all the time...although, unfortunately my main comp ad a complete wipeout and i havent played in like 8 days and have about another week till the next arrives....anywho if u see pa player playing that terribly then dont host open teamers...back in vanilla civ if u were new at something u shut it and listen to teammates. if sum1 was building a settler for 16 turns u pause the game after 2 and demand a sub of somewhat of a skill
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Post by NumberOneMercury on Sept 18, 2007 0:44:11 GMT -5
54 turns left, donut ren. Your army consists of a catapult and a longbow...don't make two settlers and a pike in your three cities. Thanks.
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Post by NumberOneMercury on Sept 18, 2007 0:46:46 GMT -5
And if you do...don't make two empty coastals with them after they have astro (or even before)....Thanks again.
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Post by geforced on Sept 18, 2007 1:08:45 GMT -5
pbb always builds libraries, even when an army in bearing down on him, f**k army he wants libraries for his "science output". no surprise to me. This is actually quite funny, i was in a TBG start anywhere game with PBB, geforced might remember this. For those that dont know what start anywhere tbg is ... it's by FARRRRR the most agressive game, and PBB thought it was be a really wise idea spending 20 turns on pathanon - LOOL ROFL, tony i was thinking of this just before i saw yoru post
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marr
Worker
Posts: 169
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Post by marr on Sept 19, 2007 2:29:10 GMT -5
That screen wasn't of me NOM, but I was in that game, the guy who was in the front of the civ you posted of was sort of noob and I think the civ you screened of knew that. You don't build one front on donut ren and wonder turn 45 where everyones kights are two turns before they unleash 7 stacked galleons full of them. And then have nothing to retal with because you are covering two coasts... Gah, it was a very noob and frustrating game.
What I mean is, the front in front of the civ you posted the screen of, was one front covering the both sides of the coast. He had all the time in the world and could have made settlers all game for all he cared. That one was situational and he made a good call.
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Post by civerdan on Sept 19, 2007 5:31:28 GMT -5
Time to deal with something else that happens a lot in teamers in BTS: dying to warriors. Even good players die to warriors. I can count 3 times dying to a warrior in BTS (twice due to mismoves on the numpad, that is moving the wrong unit).
For new players here are some tips to avoid this early game ending fate:
1. Do not go for worker first in a Start Anywhere or Small TBG starts with VERY few exceptions (i.e. clearly protected in start anywhere or you are expansive with 4 hammer at the start) even then it's a risk if two close players decide to warrior/archer rush you.
2. An Agg Warrior has 22% odds on reg. warrior with no fortification bonus in your capital. This means 1 out of 4 or 5 games you will die when attacked in this situation. Not worth the risk.
3. 2 warriors will have a very good shot to kill 1 in you capital in any situation. including if you are agg w/hill plant and the 2 attacking are not.
4. DO NOT attack with last unit out of your capital with less than >97-98% odds. You lose the battle you are dead.
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Post by 9iron9 on Sept 19, 2007 7:22:38 GMT -5
just so u knnow there is bts bug where if u build enough libraries attking forces are actually educated that fighting never solved anything and therefore attking civ converts to friendly...
a trick u may want to try.
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bev
Settler
Posts: 18
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Post by bev on Sept 23, 2007 3:03:17 GMT -5
With reference to Civerdan's comments about mismoves on numpad. This seems to happen much more to me in BTS than before. A couple of times I have spammed the numpad for fast move and been clicking the unit i want selected only for another to move.
This has caused my new unit in a city to move out of city thus leaving it empty. This used to happen if your fast move unit died coz he wasnt fast enough and the fast move would go to another unit but with BTS it seems random. Sometimes the unit I select moves sometimes it doesnt.
I have always played with unit cycling on. Just wondered if anyone else having probs with fast moves since BTS?
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Post by Bantams on Sept 23, 2007 3:24:41 GMT -5
This is what I saw in a teamer Today Look Closely Now!
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Post by Matlowe on Sept 23, 2007 3:30:46 GMT -5
With reference to Civerdan's comments about mismoves on numpad. This seems to happen much more to me in BTS than before. A couple of times I have spammed the numpad for fast move and been clicking the unit i want selected only for another to move. This has caused my new unit in a city to move out of city thus leaving it empty. This used to happen if your fast move unit died coz he wasnt fast enough and the fast move would go to another unit but with BTS it seems random. Sometimes the unit I select moves sometimes it doesnt. I have always played with unit cycling on. Just wondered if anyone else having probs with fast moves since BTS? when i do fast mvoe's i turn on no unit cycling. this prevents it from changing to the next unit. then once i've done the fast mvoe i turn it off and complete rest of the turn. best way to do it.
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