Post by mrgametheory on Jun 3, 2007 15:22:23 GMT -5
What it do Citizens of Newb land, this is your boy MGT-Z here to impart some charity on you fine individuals.
In the midst of a point race? Attempting to super micro manage every last area to get bonus points in? Thinking National wonders are your last hope? Have no fear, mgt is here and he has come to show you how to double your tec and get 1-3 extra tecs for your entire team on the last 1-5 turns of your teamer game.
This is something that works exceptionally well with spiritual civs, but you dont have to be spiritual. As most you know there is a civic called Representation and caste system. All you got to do is set these civics sometime in the game or on the last 5 turns assuming you got luxuries to cover 6th+ largest population cities for happiness. Assuming there are 5 turns left you than look at all of your cities, every single city that is not going to be getting a new population in 5 turns you set most of the population to scientists 1-10 scientist, up until the point where you wont go into starvation until the turn after the game is over. This will literally double and even triple your tec so each individual on your team can actually get there own tec on the last turn. This obviously raises the stock of the pyramids considerably.
Now. What happens if you desperately need 1-3 tecs on the last turn. What you do is you literally set every single population in every city to scientists, so you are in super starvation with 0 food coming in. Because of the fact that the strategic minds behind this game are slowed and only allow you to lose 1 population a turn. You can literally get 1-10x your tec on the last turn. Sure you lose 1 population point in every city and you lose like 50 points of population, but if you are able to instantly get like 500 tec or so and are able to get a full tec on your own, than in terms of a point war, you end up better off by getting 150 - 50 = "100" bonus points.
Anyway newblets, I have known this trick for around 6 months or so and bust it out in sever emergencies as a secret weapon, but because of the fantastic night I had last night I figure like doing something nice and pulling a snack from my secret stash, enjoy.
Also, there are some other fun and creative things to do with this strategic loophole in the game, but I figure I atleast make you guys work a little
In the midst of a point race? Attempting to super micro manage every last area to get bonus points in? Thinking National wonders are your last hope? Have no fear, mgt is here and he has come to show you how to double your tec and get 1-3 extra tecs for your entire team on the last 1-5 turns of your teamer game.
This is something that works exceptionally well with spiritual civs, but you dont have to be spiritual. As most you know there is a civic called Representation and caste system. All you got to do is set these civics sometime in the game or on the last 5 turns assuming you got luxuries to cover 6th+ largest population cities for happiness. Assuming there are 5 turns left you than look at all of your cities, every single city that is not going to be getting a new population in 5 turns you set most of the population to scientists 1-10 scientist, up until the point where you wont go into starvation until the turn after the game is over. This will literally double and even triple your tec so each individual on your team can actually get there own tec on the last turn. This obviously raises the stock of the pyramids considerably.
Now. What happens if you desperately need 1-3 tecs on the last turn. What you do is you literally set every single population in every city to scientists, so you are in super starvation with 0 food coming in. Because of the fact that the strategic minds behind this game are slowed and only allow you to lose 1 population a turn. You can literally get 1-10x your tec on the last turn. Sure you lose 1 population point in every city and you lose like 50 points of population, but if you are able to instantly get like 500 tec or so and are able to get a full tec on your own, than in terms of a point war, you end up better off by getting 150 - 50 = "100" bonus points.
Anyway newblets, I have known this trick for around 6 months or so and bust it out in sever emergencies as a secret weapon, but because of the fantastic night I had last night I figure like doing something nice and pulling a snack from my secret stash, enjoy.
Also, there are some other fun and creative things to do with this strategic loophole in the game, but I figure I atleast make you guys work a little