Post by MookieNJ on Dec 29, 2006 0:29:58 GMT -5
Due to the general crappiness of GameSpy, I think the drop rule needs to be revised. It currently reads:
Today during a Cton, I was disconnected from GameSpy a total of 3 times, each time I got the "you have been disconnected from the server." It's not my internet connection because I remained on TeamSpeak during the drops and my instant messenger has maintained a 6+ day connection streak. Because my connection was fine, I was able to hit exit to main menu and rejoin about 2 minutes after each drop. So in total, I was absent from the game for about 6 minutes ...
Anyways, the players in the game decided to continue without me after the third drop, even though I apologized after the first two and explained that it was GameSpy's fault. I rejoined *THE SAME TURN* I dropped ... that's how fast I came back. Well the AI still found time to automate a few Workers and use the Great Engineer I had just gotten.
As long as GameSpy is so unreliable, players should receive 10 minutes total across *all* of their drops, not just 1 like the rule currently states. I was only gone for about 6 minutes total the entire game yet the players in my game decided to continue without me. That's just silly when we've all experienced the generally crappiness of GameSpy.
3. REJOIN WITHIN 10 MINUTES: When a player drops for the first time, the host (or another player, if host drops) will wait at the Diplomacy(vote) Screen for 10min, so as to not allow the dropped players’ civ to be taken over by the AI. At this time the host or a designated player will monitor the lobby via GS Arcade to see if the player is returning. Should the player not return within 10min the remaining players can vote whether to continue with an AI substitute (which would allow the player to rejoin the game later via "hot join"), to allow a human substitute, or to drop the civ from the game. If there is not a conclusive majority vote the host decides.
4. HOST MAY GRANT REPRIEVE: At the host’s discretion, based on circumstances, and length of game, the host can grant reprieve beyond the 1 alibi rule.
4. HOST MAY GRANT REPRIEVE: At the host’s discretion, based on circumstances, and length of game, the host can grant reprieve beyond the 1 alibi rule.
Today during a Cton, I was disconnected from GameSpy a total of 3 times, each time I got the "you have been disconnected from the server." It's not my internet connection because I remained on TeamSpeak during the drops and my instant messenger has maintained a 6+ day connection streak. Because my connection was fine, I was able to hit exit to main menu and rejoin about 2 minutes after each drop. So in total, I was absent from the game for about 6 minutes ...
Anyways, the players in the game decided to continue without me after the third drop, even though I apologized after the first two and explained that it was GameSpy's fault. I rejoined *THE SAME TURN* I dropped ... that's how fast I came back. Well the AI still found time to automate a few Workers and use the Great Engineer I had just gotten.
As long as GameSpy is so unreliable, players should receive 10 minutes total across *all* of their drops, not just 1 like the rule currently states. I was only gone for about 6 minutes total the entire game yet the players in my game decided to continue without me. That's just silly when we've all experienced the generally crappiness of GameSpy.