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Post by venceslas on Jul 5, 2006 13:12:15 GMT -5
Timer should be normal on the modern. Everyone has agreed on that.
chris.
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Post by tommynt on Jul 5, 2006 13:19:26 GMT -5
SPM there s absoluty 0 reason to not have a ancient nor a clasical event on a decent map - u should f**kin give us what we want and play all time cause tbf is most fun map -
there s a reason that mapcreator himself described tbf as best map for teambattles - also there s no reason to introduce 2 events at unplayable times for europes.
out of 8 active clans there are 5 consisting out of more then 90% eropes and rest of clans is mixed - that makes like 70% of ccc players europes - u cant make like 50% of events at very bad times for majority
btw there s no classical - classical isnt such a bad era and i know some guys (smucky and some others) who play like only classical
also could u guve a single reason why not to play a kinda popular scenario (OCC) but some mod which 99% havent played till now (maybe for good reason) and where we dont know at all if it s gonna work together with worst time possibly i can neraly guarantee that less then 5 clans ll play it - maybe i get proved wrong.
at best ccc playtime - sturday there s a freaking modern which very few guys like instead a ancient which like evryy1 likes.
It s really everytime same when u do changes to your kinda working scedule that they piss of europes due to weired times or got some other bs in em
oh well enough said for me - I for myself can do good in like every era and every map but some others like germ really have no single event which they like with this scedule
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Post by charliebrownparker on Jul 5, 2006 13:33:35 GMT -5
Event 8 - mapsize small - no city razing checked Hi SPM, Who complain about No city razing on Renaissance event?? Why did you changed it? What about time for euros?? No changes there? Could you please give some explainations on those matters?
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Post by knupp on Jul 5, 2006 13:39:48 GMT -5
I think the CCC should be what the players enjoy, the games that people actually play.
The most commonly played games are Ren Teamers (inland sea or TBG map both played a lot) and Anc Teamers on tbg map. Closely followed by Anc CTON's. Why? Because they are fun. Those are the games people like. We have 11 events. Personally I'd like to see the 1v1 match, an Anc Cton, Ren Teamer (60-80 turn limit so it doesn't last forever), Anc TBG teamer. These are the most commonly played games. They SHOULD be in the CCC. That leaves 7 events. Another ren teamer and another anc teamer would be nice. If you include Ironman that leaves 4 events left for new things. 1 modern game, an industrial (maybe ring map) game, a mod game (OCC or QC), maybe a classical or something else. If you take out the second anc or ren game then you can have more new things. However the ccc can't be all new maps and crazy settings that are never played.
Industrial Islands?
Longhorn to answer your question no, I'm not really sick of anc cton's on inland sea, ren inland teamers, or anc tbg teamers. That is what is played, that is what is fun, that is what the majority of the community likes. They need to be included in the ccc.
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Juni
Worker
Posts: 137
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Post by Juni on Jul 5, 2006 13:43:07 GMT -5
And for this time ? Are you saying that you will keep this program for this CCC ?
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Post by MookieNJ on Jul 5, 2006 13:58:34 GMT -5
Dear Friends: First, I'd like to say I do my best with the CCC. I listen to input from all sides. Unfortunately, there is no consensus. Some want mostly ancient and ren era, others want all eras represented. Some want a variety of maps and sizes, etc. Ask 10 people to design the ccc schedule & events and you'll get 11 different plans. Second, we set up a committee who contributed a lot of ideas, but there was hardly unanimity. Dozens of choices remained. It was time to post the rules & schedule. I made my best effort to implement all consensus changes. Everyone of 4 polls were implemented totally. But no one got everything they wanted. Third, I made a few mistakes on map sizes, etc. which I am correcting: Event 3 - Substitutions No Event 5 - new map Islands Event 7 - mapsize small Event 8 - mapsize small - no city razing checked Event 9 - 3v3 instead of 2v2 Event 10 - change map to Tilted Axis We will follow this same process of gathering input and evaluating changes for next time. Best, SPM Thank you for these corrections! ;D
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Post by SirPartyMan on Jul 5, 2006 14:17:35 GMT -5
SPM there s absoluty 0 reason to not have a ancient nor a clasical event on a decent map - u should f**kin give us what we want and play all time cause tbf is most fun map - there s a reason that mapcreator himself described tbf as best map for teambattles - also there s no reason to introduce 2 events at unplayable times for europes. out of 8 active clans there are 5 consisting out of more then 90% eropes and rest of clans is mixed - that makes like 70% of ccc players europes - u cant make like 50% of events at very bad times for majority btw there s no classical - classical isnt such a bad era and i know some guys (smucky and some others) who play like only classical also could u guve a single reason why not to play a kinda popular scenario (OCC) but some mod which 99% havent played till now (maybe for good reason) and where we dont know at all if it s gonna work together with worst time possibly i can neraly guarantee that less then 5 clans ll play it - maybe i get proved wrong. at best ccc playtime - sturday there s a freaking modern which very few guys like instead a ancient which like evryy1 likes. It s really everytime same when u do changes to your kinda working scedule that they piss of europes due to weired times or got some other bs in em oh well enough said for me - I for myself can do good in like every era and every map but some others like germ really have no single event which they like with this scedule OK, Tommy I've gone back and re-read a number of posts on the subject of era starts and I've decided to adopt your suggested ancient replacing the Modern Era event. The CCC, in era selection, is trying to strike a balance between what's popular and what's possible. You probably remember that the first few CIV4 CCC's were criticized for too much ancient. This time around, I think many members feel we tilted a bit too far away from popularly played eras, and this adjustment is a response to that. We do need to bring closure soon to this schedule & rule set. I will consider the floor open for changes during the next 24 hours only. Best, SPM
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Post by holocanthe on Jul 5, 2006 14:27:32 GMT -5
And schedule, always 5 events during the friday night for 11 european players and only one for north american players......
I always seek logic and the equality in this schedule....
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Post by SirPartyMan on Jul 5, 2006 14:36:27 GMT -5
And schedule, always 5 events during the friday night for 11 european players and only one for north american players...... I always seek logic and the equality in this schedule.... And I seek fairness to all members, as well. The problem is we live and play in over 12 timezones. Anyway, to show my desire to be fair, I have adjusted the times of several events and moved the Friday QC Scenario to a Sunday One City Challenge Scenario. Best, SPM
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Post by SirPartyMan on Jul 5, 2006 14:37:45 GMT -5
Event 8 - mapsize small - no city razing checked Hi SPM, Who complain about No city razing on Renaissance event?? Why did you changed it? What about time for euros?? No changes there? Could you please give some explainations on those matters? my mistake on "no city razing". It is back to prior setting. I adjusted times for Euros as mentioned in previous post. Best, SPM
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Post by venceslas on Jul 5, 2006 15:02:26 GMT -5
That seems quite better, thanks you. Maybe event 11 could be scheduled at 06:00 or 7:00 AM EDT.
chris.
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Post by holocanthe on Jul 5, 2006 15:05:29 GMT -5
I adjusted times for Euros as mentioned in previous post. Best, SPM Thanks, this new schedule is better.
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Post by SirPartyMan on Jul 5, 2006 15:08:23 GMT -5
That seems quite better, thanks you. Maybe event 11 could be scheduled at 06:00 or 7:00 AM EDT. chris. Thanks. I just moved every Sunday event up 1 hour so #8 starts at 8am, #9 at 9am, #10 at 10am, and #11 at 11am EDT. Best, Hal
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Post by Canucksoldier on Jul 5, 2006 15:21:03 GMT -5
I like 0CC as well, but I believe that we should have a really unplayed scenario like QC in the CCC for the next one, a community that doesn't grow eventually dies out, so don't be afraid to try new things it's not like we want people to play a 9v9 on a world map CS
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Post by eiffel on Jul 5, 2006 16:25:45 GMT -5
Playing OCC on Balanced... well try it and see if you're sure to get iron/bronze or horse without the need of an artist for some of the team... not sure
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Juni
Worker
Posts: 137
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Post by Juni on Jul 5, 2006 16:27:11 GMT -5
Just one funny detail : OCC is set on 2-city elim ;D Nice !
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Post by SirPartyMan on Jul 5, 2006 16:45:12 GMT -5
Just one funny detail : OCC is set on 2-city elim ;D Nice ! Hehe - caught me in a cut and paste error. Std OCC rules. SPM
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Post by tommynt on Jul 5, 2006 17:08:47 GMT -5
SPM u really try u r best thanks for not getting pissed bout all these suggestions
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Juni
Worker
Posts: 137
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Post by Juni on Jul 5, 2006 19:11:52 GMT -5
Thanks for making these changes SPM. I may have been a bit rough with you after seeing your first schedule, I apologize for that.
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Post by longhorn on Jul 5, 2006 19:38:09 GMT -5
I think the CCC should be what the players enjoy, the games that people actually play. Longhorn to answer your question no, I'm not really sick of anc cton's on inland sea, ren inland teamers, or anc tbg teamers. That is what is played, that is what is fun, that is what the majority of the community likes. They need to be included in the ccc. Knup- I don't doubt you like the events you mentioned, but you shouldn't be so quick to speak for the 'majority of the community'. Simply because if people want to play in your games they are stuck with those limited options does NOT necessarily mean that its all people like. Again, just because its fun to you does't mean its fun to everyone else. I am not saying you aren't correct in your conclusions, but I do fault your logic in getting there. I am also not saying those events 'you like' shouldn't be represented in the CCC-- just that they shouldn't make up the entire CCC. Oh well.. what do I know.. the one event I really liked.. modern.. was removed. Enjoy
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